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DC Switchgear Market Boosting The Growth Worldwide - Industry Dynamics And Trends, Efficiencies Forecast By 2033

Posted by Latest Market Trends on May 20, 2024 at 12:53pm 0 Comments

The DC switchgear market is revving up for a period of impressive growth, with a projected valuation of USD 15.066 billion in 2023. This strong foundation paves the way for a robust and consistent upward trajectory. Industry analysts forecast a compelling Compound Annual Growth Rate (CAGR) of 6.9% over the next decade (2023-2033), propelling the market towards a remarkable valuation of USD 29.361 billion by 2033.



Several key factors are driving this surge. One primary driver is the… Continue

Clinically Dead Torrent Download


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About This Game

Clinically Dead is about the last seconds of your life and the strange flow of time while dying. Experience the few seconds of adventure that seem like an eternity.

The mystery of life after death. In the game, you are talking with yourself, with your subconsciousness.

It will happen eventually to all of us, but Mr. Samson is the guy who has no luck today – he’s dying. He is falling into his own mind and each next second is taking longer and longer. In the beginning, the first second felt like three seconds. Normal time was slower for him than for others. The next second one was like five minutes. He had a lot of time to rethink his life. For everyone else, this is the matter of seconds, but for him, this was taking forever. Finally, the last second of his life on earth was stretched to an infinite period of time... and this is the place where we are starting our adventure. The adventure where you are moving through a 4-dimensional
system. Space and time are connected here and you are free to move not only in three directions (width, height, and depth) but also in the fourth one – time.

Clinically Dead is a game about the flow of time while dying.

The action takes place in the mind of a person while he is dying. The time is flowing not as we are used to in reality. Not only can it flow into the future. But it can also stop or flow backward. Time is connected to space. So as we move through a level we also move through time. Time also changes various things in the game.

          

Time and space are connected. Moving through a level not only changes the time but also the player’s life.

Space-time is represented as colors which are indicated on the level of the game. The color blue represents a low time value. Red has a high time value. The rest of the colors represent the corresponding time between the minimum and maximum time. Think of it like a weather forecast where the temperature is represented with colors on a map. As you move your finger over the map, the temperature changes. It is the same thing in the game. As you move around a level, the time changes.

The time field itself can be also modified by moving various items in the game. Time also corresponds to points in a player’s life, which means there is negative time (a dark gray color) which makes the player respawn. Overall, it’s what can be called the “triple connection”. Time to space and time to the player’s health.

Goal

You are dying and you are trapped in your mind with your subconscious. All that is left before the moment of death is a couple of seconds. Your goal is to collect the seconds in order to die in peace. Beware of creatures in your mind. It's not a horror game but has some creepy moments – just as we like them. 1075eedd30



Title: Clinically Dead
Genre: Action, Adventure, Indie
Developer:
Mogila Games
Publisher:
Ultimate Games S.A., PlayWay S.A.
Release Date: 6 Dec, 2018


Minimum:

  • OS: 32bit or 64bit, Windows 7, Windows 8, Windows 10
  • Processor: Intel Core i3
  • Memory: 8 GB RAM
  • Graphics: GeForce GTX 660M
  • Storage: 1600 MB available space
  • Sound Card: Windows compatible

English,Polish,Hungarian




There was an... attempt. I guess.

Ok, so I generally don't care for good graphics. I'd rather play a engaging pixel or voxel game than any boring photo realisitc game that has nothing else going on. That being said, Clinically dead is too hideous even for me.

I don't really know why they even put the opening hostital scene in there as it only highlights that their human models are nightmarish and that they couldn't find a single voice actor and instead use text to speech.

Once you are ingame it looks better as the time-colors obscure the bad graphics somewhat and the main text to speech voice doesn't sound as bad.

So then let's talk about the main point of this game: the Area-is-time thing. It's really boring actually. All it does is moving objects such as platforms as you walk. That's it. Sometimes you can control "time" directly which is equal to flipping switches in other games that lower or raise platforms. It really doesn't add anything more. I mean balls and other moving objects aren't even affected by reversing time.

Now the 2 levels that made me quit: First there is one where you have to navigate a ball through a tube and have to close doors by standing in the right timezones. Except because of the awful graphics I couldn't tell if the door is open or closed from that far away because as said this game is hideous. So I had to trial and error my way through it.

Last puzzle I have done was an area with a lot of cages with enemies inside. Goal is to stay in 1 time zone so the cages don't open and the hidously looking enemies cant swarm and insta kill you. Fun game play! Also there was a bug because even though the cages were all still closed one thing constantly escaped regardless.

This game had potential and I think with just a little more effort put in it might have been playable... but it's not.. There was an... attempt. I guess.

Ok, so I generally don't care for good graphics. I'd rather play a engaging pixel or voxel game than any boring photo realisitc game that has nothing else going on. That being said, Clinically dead is too hideous even for me.

I don't really know why they even put the opening hostital scene in there as it only highlights that their human models are nightmarish and that they couldn't find a single voice actor and instead use text to speech.

Once you are ingame it looks better as the time-colors obscure the bad graphics somewhat and the main text to speech voice doesn't sound as bad.

So then let's talk about the main point of this game: the Area-is-time thing. It's really boring actually. All it does is moving objects such as platforms as you walk. That's it. Sometimes you can control "time" directly which is equal to flipping switches in other games that lower or raise platforms. It really doesn't add anything more. I mean balls and other moving objects aren't even affected by reversing time.

Now the 2 levels that made me quit: First there is one where you have to navigate a ball through a tube and have to close doors by standing in the right timezones. Except because of the awful graphics I couldn't tell if the door is open or closed from that far away because as said this game is hideous. So I had to trial and error my way through it.

Last puzzle I have done was an area with a lot of cages with enemies inside. Goal is to stay in 1 time zone so the cages don't open and the hidously looking enemies cant swarm and insta kill you. Fun game play! Also there was a bug because even though the cages were all still closed one thing constantly escaped regardless.

This game had potential and I think with just a little more effort put in it might have been playable... but it's not.



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