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Posted by Health Pharmacie on April 26, 2024 at 7:38am 0 Comments

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Posted by Health Pharmacie on April 26, 2024 at 7:37am 0 Comments

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Posted by Health Pharmacie on April 26, 2024 at 7:37am 0 Comments

Benvenuti nel mercato della salute dei prodotti generici, offriamo una varietà di prodotti ai migliori tassi di sconto. Sfoglia il nostro sito Web e scegli il/i prodotto/i migliore/i più adatto a te. Di seguito è riportato un elenco di tutti i prodotti che offriamo.





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Posted by Health Pharmacie on April 26, 2024 at 7:37am 0 Comments

Benvenuti nel mercato della salute dei prodotti generici, offriamo una varietà di prodotti ai migliori tassi di sconto. Sfoglia il nostro sito Web e scegli il/i prodotto/i migliore/i più adatto a te. Di seguito è riportato un elenco di tutti i prodotti che offriamo.





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Construct: Escape The System Crack Serial Key

Construct: Escape The System Crack Serial Key


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About This Game

Construct: Escape the System is a sci-fi themed first person platformer that sees you trapped in a computer system, trying to escape.

Explore the system and 5d3b920ae0



Title: Construct: Escape the System
Genre: Action, Adventure, Indie
Developer:
Oliver Boyce
Publisher:
Immanitas Entertainment
Release Date: 2 Dec, 2016



English,French,Italian,German,Simplified Chinese,Dutch,Russian



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This game is pure ambient art, it looks so good just staring at the world you're in, you might be lost considering what to do at first, but worry not my friend, the game will guide you, it's an FPS platformer where you'll have to reach your goals, escape and use your brain. It's as fun as it looks.. Lack of save points renders this game "useless" for me I am afraid.. It's a platform game in First person view, so it's different from what we usually have platformer wise. If your a platfromer fan you are sure to enjoy this one, it's different from what we usually experience, but it still is great and thoroughly enjoyable game, do note that the game is fairly simple to play but there is a difficulty spike that will test your patience, but in the end they are all doable, winnable and killable. The game is beautifully done, the level design, layout, look and feel is very beautiful, a lot of care and attention went into creating a very beautiful and visually appealing game. The accompanying sounds really enhances the overall quality of the game, with a soothing soundtrack to really set the relaxing mood for the game itself, the combination of sounds and visual art really comes together quite well. The game is comprised of 4 levels/ hubs with four levels in each of them that you have to get through. The game has a upgrade system of sorts where you get to upgrade your jumping and air boost, the upgrades and ability orbs are all tied to level completion, so as you play you will receive them and get better, the game as i mentioned has some seriously difficulty levels to beat but with the required upgrades and ability orbs sorted it is beatable, just add a lot of patience. All in all The Unity Engine was properly used here to create a very decent game for us, with lots of creativity and invested effort. All in all quite a decent add on to your platfromer collection.. I've played 3/16 of the game. It's pretty good except for the following: 1) The end of each level is a speed run, completely out of keeping with the rest of the game, which is leisurely. Ive decided Im not going to get mad anymore about devs stupid game design decisions, so Im resigned to just playing these levels over and over till I get them. I suppose its supposed to be an adrenaline rush, but I refuse to get involved in that. 2) Can be nausea inducing, especially when you get into high platforms orbiting in different directions. 3) No mid-level save-points. You can respawn at any time and it will put you back in your last safe spot. But if you want to exit the game, youll lose progress. This is especially problematic when combined with points 1 and 2. Definitely worth the purchase price.. This is a neato platfomer that especially since it was made by one person has a lot going for it the good -some really catchy music (especially when you get a powerup) -interesting platforming -good asthetics -each orb to collect has a timer when you collect it to escape 1) if you lose it can be reset 2) it's a good difficulty not too hard but hard enough that some levels I had to retry (so usually timed events I hate but these were actually bearable because it wasn't too punishing if you lose) the ok -a lot of the levels are translucent which both makes it easy to see where to go but sometimes makes it harder to see where you need to jump to -level size, its both a plus and minus the plus is that sometimes hitting a huge jump has you clenching your muscles and makes it a bit more tense the minus is that it takes longer to get from point A to point B -the platforming - later on in the game you basically fly espcially if you have a power orb the bad - as the clock ticks down in the timed events everything gets brighter and combining that brightness with the translucent blocks there were 2-3 times I was down to the last 5-10 seconds left and I was basically blind and was guessing my jumps to escape the level one thing that I was kinda dissapointed about but understand is that in the beginning levels you will use 1-2 types of orbs in a level but later on you use only 1 type of orb per level because they become so overpowered oh one thing to realize that took me a bit to figure out because I went into this game blind is that there are levels within levels kinda like when you go to find a file location on a computer and you have to go into a few folders in order to find the file so knowing that information should give you the mindset to help you navigate your way around to your objectives much easier (so while there are 16 orbs to collect there is more like 40ish levels in total in this game) so yeah other then that this is a solid platformer (if you like platformers you are likely to like this one). First a quick warning - I have did not get far into this game. I'm about to refund, and suggest you make your own mind up (it won't take 2 hours) and actually take a punt if you think this is your kind of game. I generally like platform/puzzle fps games. Quantum Conundrum? Yup. Portal? Obviously. Antichamber? You bectha. Therefore I was looking forward to something similar but unfortunately the maker of Construct thinks bigger is better and that making everything transparent is a cool look (it's cool for a few seconds, then you realise you can't tell where anything actually is). What wore me down in an amazingly short timeframe is the huge distances involved. Even sprinting the levels are enourmous and mostly empty. The whole game could be 1/10th the size and it woukd be so much less tedious to traverse. Where Portal has densely packed challenge rooms this has enourmous cavernous spaces but with nothing much to do. Audio is very harsh and digital which also grated.. Boring piece of crap.. very minimalistic game - logic and jumping puzzle based - very relaxed with nice tronesque aesthetics - i like it cos it just so different from all the other games i play and is very relaxing - most of the time i have no idea what to do but the views in paces are great. The atmosphere is amazing and the challenges are fair, the open world feel is very good. This is a puzzle art platformer kinda game, that is the best way top describe it. This is very enjoyable and I do recommend very much. After finishing this game, I can say this is 1 of the best I have ever played or possibly the best, It was a lot of fun and failing did not make it worse because you learnt where to go and it felt good to pass a section. Also I won't spoil it but the end is amazing.



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