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Exiled Kingdoms Activation Code [portable]

Exiled Kingdoms Activation Code [portable]


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About This Game

Exiled Kingdoms is a single-player Action-RPG that allows you to roam freely through a unique world, full with surprises and adventure. It is an isometric game, inspired by the classics in many ways: a challenging environment to explore, choices with consequences, and a simple but versatile rulesystem enabling endless ways to develop your character. Each of your character stats will make a difference, and the world is highly reactive; new conversation options might be enabled with high intelligence, or vary depending of your standing with the many factions or your previous actions.

Explore a vast world: no one will point you to the best hidden secrets in the 135 areas. Talk to over 300 NPCs with unique dialogues, and solve 90 quests ranging from the "stereotypical" menial tasks in early levels, to epic-scale plots full with twists and hard choices. Customize your character with 70 skills and hundreds of different items. Overcome all kind of monsters and antagonists, choosing carefully the weapons or powers for each encounter if you want to have a chance. And return to the classical dungeon crawl, with traps and secret doors, and death awaiting the unwary adventurer behind every corner.

Exiled Kingdoms is a huge game, with content hand-crafted during 4 years of development and writing. It easily counts 120+ hours of gameplay for the average player, and much more taking into account replayability.

Story introduction: A dark tale, and a brave new world


A century ago, the Andorian Empire was destroyed by a magical cataclysm that brought The Horrors into our world; humanity was nearly annihilated. Many thousand managed to escape sailing away to the Imperial Colony of Varannar: a savage island, dangerous and unexplored. Mistrust and blame made impossible to elect a new Emperor, and the four Exiled Kingdoms were proclaimed.

Nowadays, the ragtag kingdoms still struggle to survive in a harsh land, often waging war on each other and slowly declining into barbarism. Empire and the Horrors are, for many, just old legends and fairytales. But as a novice adventurer you rarely pay attention to such old stories; you're more concerned with your latest misfortunes and chronically empty purse.

But for once, luck seems to be on your side. A magical letter from New Garand materialized in your hands; it states that you are the sole beneficiary of a big inheritance. You don’t remember any relatives in the capital of the Kingdom of Varsilia, but certainly that won’t stop you from an opportunity like this! The road to New Garand will reveal many surprises, and will teach you that fairytales and legends can become, in fact, very real.

Note about assets: part of the art used in the game, trailer and screenshots is shared under different open licenses. You can check a full list at the Exiled Kingdoms website which includes all the details about license and the original authors. 6d5b4406ea



Title: Exiled Kingdoms
Genre: Action, Adventure, Indie, RPG
Developer:
4 Dimension Games
Publisher:
4 Dimension Games
Release Date: 23 Feb, 2018



English,Italian,German,Portuguese,Russian,Czech,Polish



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Update 1.1.1103 is out! All three companion quests available:
Now you have a chance to learn more about Grissenda and Adaon and expand their capabilities while discovering new unique locations, secrets and lore of the Exiled Kingdoms.



What's new?. Update #2: Character classes and first steps in the Kingdoms:
This post and a few more that'll follow will serve as an informal "manual" of Exiled Kingdoms. The wiki[www.exiledkingdoms.com] is certainly an exhaustive reference about everything in the game, but it does not "break down" the game for you as a new player. I hope to help a little with that.

The first contact with the game mechanics is, of course, character creation. However this is deliberately a fairly simple process; the player must choose a Class, distribute four Trait Points and assign one Skill Point. While I do love complex RPG systems with dozens of classes and hundreds of spells, the idea behind this simple setup is not forcing the player to make uninformed choices when all the game mechanics are still unknown. The options to endlessly customize your character will unfold later on.

The big choice. Archaelund! Screenshots and more information about my next game:


Today is the first anniversary of the Steam release of Exiled Kingdoms, making it a great time to make an announcement about Archaelund. For those that don't know, since last October I've been working on this project.

Archaelund is set in the Exiled Kingdoms world, but is a very different and far more ambitious game. Party-based, with far more options and possibilities and featuring tactical combat, but with the same open world concept and design philosophy you loved in EK. An Early Access release is planned for Q1 2020.

DISCLAIMER: many of the 3D models in these screenshots are temporary placeholders that will be replaced with better ones before release.






Archaelund, at a glance. Update #4: Everything ready for release! a few survival tips.:
I'm pleased to announce there will be no delays on release, and the game will be out today. To make up for my long-winded rant about RPG balance on previous update, here's a brief and practical one with a little advice for beginners:

  • Read the initial tutorial screens. They're not many, nor have much text, but what they explain will likely make the game quite more enjoyable for you.
  • Choose difficulty carefully. I'd suggest Normal or Casual, read the differences in character creation menu.
  • Configure your own key bindings. Per default the game is designed to be played with mouse + keys for the left hand, but it can be entirely played with mouse or keyboard if you prefer. You can set your own key bindings on the Settings menu.
  • Save all the time. Maybe even change the default key binding for quicksave, F9. If you quicksave right before dying, don't worry, as you click Continue Game you can click on the yellow folder button and pick the autosave or a manual save.
  • Read the journal!. It's easy to get lost and not knowing where to go next. The journal is your friend; even if sometimes it's deliberately vague, in most cases you'll be able to deduct your next step or at least in what direction it lies.
  • Don't be afraid to explore. There's huge rewards and boosts that are hidden or away from the "main path". Take your time and wander around... sometimes you'll pay the price for your curiosity, but it'll often be worth it.
  • It's all about quests. Quests will grant you the best rewards, both in terms of gear, XP and fun challenges. Do as many as you can and you'll progress nicely, without the need of grinding. Remember that there's no time limit on quests (except for Town Hall Quests, which will appropiately list the time limit in your journal)

That's all, I hope you enjoy playing the game as much as I enjoyed creating it.. Welcome to the Kingdoms!:
Hello everyone! I'm overwhelmed by the large amount of people that has wishlisted the game or is contacting me with questions about Exiled Kingdoms. So the first thing I'll say is: Thanks! It's very reassuring and encouraging for a developer to get this kind of warm reception (or pre-reception, whatever). I'll try to answer the most commonly asked questions below.

On development status: the game is complete and ready, and will be released on time. I am still adding some UI/controls enhancements but it is really fine as it is now, so the chances of a delay are almost zero. All the improvements that aren't ready on release will be added in updates later on.

Importing saved games: yes, you will be able to import your saves from iOS/android version. You'll need to use the "export to file" method and then manually move the file between PC and mobile. Maybe I'll add the connection to GPG cloud as well to make it easier, but can't guarantee it as of now (in theory it is not supported by PC games, but there's always a way...).

On future updates: over the last 2 years I've been releasing more areas for free to all versions of the game, and that is not going to change. Any new content will always be free for all platforms. Your saved games will remain compatible after updates.

Mac/Linux versions: will be released the same day as Windows.

Localization: the game was originally written in English and Spanish, and the community is translating it to the rest of listed languages. Some are complete (or >95% complete) and are listed as such at Steam page (German Russian, Portuguese). Other translations are still in progress but should eventually be complete, check our forum for details. Please keep in mind that the most newly added areas of the game may require some time to be translated.

I think that's all. Now back to coding!. Update 1.1.1091 is out with new content.:
This new update is targeted mostly at levels 12-20. It includes about 50% of the content planned for version 1.2, the rest of it is still in progress.

What's new?. Update #6: Small technical patch:
I just released a patch that fixes a number of small things:

-Fixes the crash after death in Linux.
-Controller: the Recovery assigned button will no longer register multiple times when used.
-Keyboard: during dialogues, numbers 1-4 will now correctly select options that finish the dialogue.
-Gossip achievement will no longer be granted for free.
-Solved some reported typos.
-Added a missing russian dialogue with the Kingsbridge mercenaries.
-Adds more dialogues in Italian, German.
-Many other small fixes and optimizations.

For those wondering, the launch of the game has been great! I'll post an update next week about the game's future development so you know what to expect in terms of content and features. Hint: it's all good news ;)

See you in the forum!

. Update #3: on difficulty and balance:
"Balance" is a complicated term when applied to RPGs, isn't it? The obvious differences in challenge between classic RPGs and modern RPGs make clear the views on balance have evolved, at least for RPG designers, and by extension to players. This update is not so much about details of the game, but a rant about my views on difficulty and design and why things are the way they are in Exiled Kingdoms.

The old-school vs new-school balance. Update #5: The adventure has begun.:
The game has been out for 24 hours already, and I can say I'm very pleased with the reception and enthusiasm from so many roleplayers worldwide. We're listed as #3 in "New and trending" on Steam main page, and the number of players seems to be on the rise. To all of you I say: Welcome to the Kingdoms, Adventurers!

There has been an update earlier this morning, which fixes a crash experienced by some players at the game start; if you have found this problem please make sure you update the game and it should go away.

That's it for now; I'd like to add that it makes me very happy to think of thousands of people worldwide enjoying the little adventures, surprises and mischief I've laid out for them. Enjoy!. Version 1.1.1084 - Screen resolution, better autosaves and more.:
A new update is out. This is the full list of changes:

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