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Posted by Health Mart Pharmacie on March 28, 2024 at 2:03pm 0 Comments 0 Likes
Posted by Health Mart Pharmacie on March 28, 2024 at 2:03pm 0 Comments 0 Likes
Posted by Health Mart Pharmacie on March 28, 2024 at 2:03pm 0 Comments 0 Likes
Posted by Latest Market Trends on March 28, 2024 at 2:03pm 0 Comments 0 Likes
Title: No70: Eye of Basir
Genre: Adventure, Indie
Developer:
Oldmoustache Gameworks
Publisher:
Artcom FZC
Release Date: 28 Jun, 2017
English,French,German,Simplified Chinese,Japanese,Korean,Polish,Russian,Turkish,Italian
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quot;YOWS" Yet Another Walking Sim (with mundane puzzles). Far too many of these lately.. scammer https://steamcommunity.com/app/370440/discussions/1/183793763788124.... A beautiful puzzle game with a story about the occult, mind you that the puzzles include walking back and foward and thats most of it, theyre not hard you just have to explore a lot and its always interesting to see what new sections open up after you solve them.
7/10- Some extra sounds when walking and background noise would make it more atmospheric, a bit more of voice acting also wouldnt hurt it and few tweaks are also in need for some flickering textures when theyre far away from the player (especially the glass textures).
End Game Edit: The game is really long (wich is not very common for these types of games) and the story is interesting. My suggestions remain the same but now after seeing the end of the main story i would give it a score of 8/10 with a possible 9/10 after the above mentioned tweaks and after some loose ends get tied in the promised free DLC.. Rough around the edges.
Terrible default graphics settings. It was foggy and unclear (inside). I experimented until I got it to a decent place. By doing so I nearly made the world black and white and while I preferred it over the fogginess I was bummed to not have much color. It did grow on me because of the old-timey feel.
The other place it falls short is storytelling. The plot can be difficult to follow.
I liked finding needed items, backtracking, and progressing. This game also does jump scares right. It might have the best I've experienced so far. They're not too frequent, they're not obnoxious, they hit all the right checkboxes to be creepy and no matter what they always managed to catch me off guard.
Overall, I enjoyed it despite the imperfections.. Oyun grafik ve hikaye olarak ger\u00e7ekten \u00e7ok iyi,hikaye olarak ger\u00e7ekten s\u00fcr\u00fckleyici ilk 10 dakikadan sonra oyundan kopam\u0131yorsunuz resmen.Bu oyunun en sevdi\u011fim yan\u0131 T\u00fcrk Oyun geli\u015ftircileri taraf\u0131ndan geli\u015ftirilmesi.Oyundaki seslendirmelerden altyaz\u0131lara kadar her \u015fey T\u00fcrk\u00e7e.\u015eu s\u0131ralar oynayacak oyun mu bulam\u0131yorsunuz ? ozaman biraz da olsa a\u00e7l\u0131\u011f\u0131n\u0131z\u0131 bast\u0131racak bu oyunu sat\u0131n alabilrsiniz fiyat\u0131da uygun bence Tavsiyemdir.:). Actually game is not bad but just need to be improved.Story was short but more dlc will come soon so we can see the all story when it is released for free.For now my point is 7\/10. Scammer developer.
The developer revoked my key.. Devs revoked a♥♥♥♥♥♥load of keys, including those obtained legitimately.
The solution they offered is to, drumroll please, take a screenshot of your steam library with the revoked game in it (d'oh), then email them for unspecified "help".
If you want to support this type of behaviour on Steam then go ahead and go nuts by purchasing this mediocre game.
If on the other hand, you believe that customers should be able to expect a modicum of respect from devs then feel free to pass on what, by all accounts, is a mediocre game.
RIP Artcom FZC, we barely knew ye.. https://youtu.be/GCnk20LXzhg
This game is fantastic, I liked it a lot, it has good graphics, lots of languages, an atmosphere with sounds that get you getting more and more into the story, I recommend playing it with your whole room in the dark, it is sensational, and too, in a very near future will be able to be played in Virtual Reality, so it is a game, that you can live from two perspectives.. Frustrating!! There is a lot of backtracking and you need a good eye to see 'puzzle' objects. Spoiler alert: Sometimes the puzzle objects don't spawn so you will spend a lot of time looking for things that don't exist.
In order to complete this game you have to REALLY want to play it so much that you are able to stay motivated through all the BS to make it to the end. I respect the good reviews of this game that others have left. They must be living saints. <3
I picked this up for 60% off($4) and while the price isn't terrible, I was unable to garner any enjoyment from this title. I still feel like I overpaid. :(
This game has a ton of potential and I see it as a missed opportunity to make something really spooky and fun. At first, I didn't mind all the backtracking because I was in a small house. Translations were good and the voice acting was amazing. The atmosphere was perfect in the first chapter but then quickly fades once you move on to the next and have to spend an inordinate amount of time scouring every inch of certain areas to find often tiny objects to move on. And here is the crappy part: sometimes they don't even spawn. So you could be like me and spend over an hour searching an area only to find out that the object was never even there to begin with and you can't continue the game because it is literally impossible to move on without that item. WTF.
I have a weird nitpick about the controls. It felt like there were too many ways to interact with things? You could use 'E' to activate the lights, and left mouse click to pick things up or examine them.... and you also had to use the letter 'F' to pick things up too? Flabbergasting. Keep it simple.
I found that running was also painfully slow. With the amount of backtracking you have to do, it would be really nice to be able to do it quickly. Forcing your players to move slowly doesn't add horror, it just artificially pads the play time which only serves to frustrate people even more.
At some point in the second chapter I became really short. Like 3 feet tall and I couldn't really interact with anything or see much. Not sure if that is supposed to be normal or not.
The save system is kind of a nightmare when you consider all the back tracking and bugs. You can't save manually so you are forced to repeat the same backtracking without being able to move very quickly. For people like me who sometimes only have about 30 minutes to play, this is a disaster. But I digress.
I feel like this game could have been really great if it didn't feel like a chore to play. I would be interested in trying other games by these Devs becuase I feel like there is a lot of potential here. It was just poorly delivered.
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