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Title: I Can See the Future
Genre: Action, Indie
Developer:
Sergey Lir
Publisher:
Bitlock Studio
Release Date: 12 Oct, 2017
Minimum:
English,Russian
This game is "so bad it's good" in a similar sense to how bad movies can be so bad they're good. I had to mess around with my graphics card menu for a while to get the game running at the full frame rate, and once I did I at first thought the game was actually running way too fast. Given the trailer I think it was about right though, so I forged ahead. At this incredible game speed, with only 1 hp, the game actually wraps around from "fast-paced" back to slow again, because you can't react to things, you can only employ cheap tactics that let you eliminate the enemies without really fighting them. Like purposefully going in front of a security camera, then throwing incredible bouncing shuriken down the hallway as the entire level's force rushes out in a line to meet you.
Speaking of shuriken, shuriken (and bullets) that you fire bounce back and hit you in the face a lot of the time, it's ridiculous.
The setting reminds me of Blade, if Blade was a bad movie. The aesthetics look a bit like a bizarre art movie I saw once about being abducted by aliens when doing drugs.
It's even movie-length, what a convenient coincidence.. This game is "so bad it's good" in a similar sense to how bad movies can be so bad they're good. I had to mess around with my graphics card menu for a while to get the game running at the full frame rate, and once I did I at first thought the game was actually running way too fast. Given the trailer I think it was about right though, so I forged ahead. At this incredible game speed, with only 1 hp, the game actually wraps around from "fast-paced" back to slow again, because you can't react to things, you can only employ cheap tactics that let you eliminate the enemies without really fighting them. Like purposefully going in front of a security camera, then throwing incredible bouncing shuriken down the hallway as the entire level's force rushes out in a line to meet you.
Speaking of shuriken, shuriken (and bullets) that you fire bounce back and hit you in the face a lot of the time, it's ridiculous.
The setting reminds me of Blade, if Blade was a bad movie. The aesthetics look a bit like a bizarre art movie I saw once about being abducted by aliens when doing drugs.
It's even movie-length, what a convenient coincidence.
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