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About This Game

Jump to a new level of adventure


Journey with the shaman panda, Juju, and his lizard sidekick, Peyo, as they embark upon a dangerous and mystical journey to save Juju's father and the world from an ancient evil. Run, bounce, chant, and battle humongous bosses with a friend or family member in this beautifully animated, lighthearted adventure.

Story


Juju’s father, Jambee, heads out to perform his daily rituals, unaware that Juju and Peyo have followed. While the elder is momentarily distracted from his work, the curious duo steps in, accidentally releasing a terrible and ancient spirit. Jambee bravely dives into battle with the creature, but he is not victorious and barely manages to pass a magical mask to his son before being captured. Now, it's up to Juju and Peyo to gather the mystic keys and magic ambers needed to seal away the spirit and save the day.

Characters

Juju – our main hero. A small, brave panda embarking on an exciting adventure to save his father, and the world.

Peyo – Juju’s best friend. Despite his clumsiness, he’s ready for anything and will gladly help save Jambee and defeat the evil spirit.

Jambee – a powerful shaman and Juju’s father. He’s captured by an evil force, but in his last moment of freedom gives his child a magical mask, and with it, a task to save the world.

Guardian of the Mask – the heroes’ guide and helper that leads them to the pieces of the mystical key and aids in the journey.

Features


Unique art style – the vibrant world of JUJU will leave every face smiling as players venture through brilliantly animated landscapes and come face-to-face with striking enemies.

Family-friendly multiplayer – grab a friend or family member for two-player cooperative play. JUJU is enjoyable for all skill-levels and allows the second player to jump in or out any time.

Intense boss fights – from towering robots to giant sea creatures, players will go head-to-head with nefarious (and huge!) bosses to gather the four pieces of the mystic key.

Secrets and collectables – the adventure isn't over yet. JUJU features secret areas, hidden levels, and other game modes to keep you playing long after saving Jambee. 7ad7b8b382



Title: JUJU
Genre: Action, Adventure, Casual, Indie
Developer:
Flying Wild Hog
Publisher:
Flying Wild Hog
Release Date: 10 Dec, 2014


Minimum:

  • OS: WindowsXP/Vista/7/8
  • Processor: 3.0 GHz Intel Pentium 4 or 1.8 GHz AMD Athlon 64 3000+
  • Memory: 1 GB RAM
  • Graphics: nVidia GeForce 6800GT or AMD Radeon X1950 Pro (256MB VRAM with Shader Model 3.0 or higher)
  • DirectX: Version 9.0
  • Storage: 5 GB available space
  • Sound Card: DirectX Compatible Sound Card with latest drivers
  • Additional Notes: Windows-compatible keyboard and mouse required, optional Microsoft XBOX360 controller or compatible

English,French,Italian,German,Polish,Portuguese,Russian




A very fun platformer that follows the vein of Donkey Kong Country: Returns. My only criticism is that the bonus levels repeat themselves; having a variety (like the SNES Donkey Kong Country 2 and 3 games) would be awesome.. fun platormer, local co-op is fun with friends. Nice casual platformer, great if you have someone to co-op with.. "JUJU was created because the developers' wanted a co-op game that they could enjoy playing while allowing their kids to join in."

This is the game in a nutshell, and as far as i can tell they have suceeded. There are lots of very forgiving mechanics that let an adult and a child play together. (even small children, i play this with my 4yo) After playing for a while i can let him play himself, only to drop in from time to time to help out in tricky parts. He loves it and i enjoy it too.


. I am really digging this game. It is a delightfully simple platformer that is amazingly forgiving: perferct for even the slowest child.

Astonishingly, it supports a variety of different control schemes mix and matched. (Any combination of up to two keyboard players (same keyboard) \/two controllers, including a mix and match of the two). I am using a 360 gamepad, so I don't know how well third party controllers. Worst case scenario you could use xpadder or something and map the buttons to keystrokes.. What is JUJU, other than a badass bongo playing panda?

Like the store describes, it's a platformer featuring an adorable cast of animals, that make music, while engaging in their platforming queste of collecting everything that can be collected.

My playtime on JUJU is not the highest, I have not yet completed the game either. However I have finished the first world segment, engaged in boss fights, played bongos, learned how to fly and managed to get a grasp that's good enough for a first impression.

Mind you, this review is personal bound, you may agree or disagree, I speak for no-one but myself.

What does JUJU right?

+ JUJU's levels are relatively short, this however is not a bad thing but makes it ideal for a game you just pick up and play for a short while till you've got your fill. It also helps that the levels are relatively short as you have portals in each level that can only be attempted once during a given run.

+ JUJU's world is a beautiful, vibrantly coloured world that really comes to life with all the critters wandering around in it. The use of colour also engages the player in exploring each nook and cranny for portals or other little secrets.

+ Music, while I've heard the same music being played over again, it doesn't hinder or get annoying. It's quiet fitting with the theme of the game and the level design.

+ Difficulty, the game gives you an initial laydown of the controls in the very first level you enter, however after that it's reduced to a minimal popup of explanations (I recall having seen one after defeating a boss). The game introduces new hazards, new enemies, new interactive platforms gradually while playing through a level. It also does this in a way that you don't get overwhelmed.

+ Enemies, there are plenty of them, they look different, they have their own unique little thing. Stomping crabs is all fun and games, getting needles in your fluffy behind from a hedgehog costs you a life!

+ Drop-in \/ Drop-out Co-Op. No need to do it at the start of a level or at a checkpoint, you can do it at any given time.

What has bothered me about JUJU so far?

- Camera, while I'd say the camera is your buddy 90% of the time, there are moments where it seems to have somewhat of a difficulty keeping up with your character, this can lead to cringe worthy deaths that could have been easily avoided. Granted the levels are short so you don't lose a whole lot of progress, everything you did in between checkpoints has to be done over though.

- Relatively short, the game seems to be relatively short. I've completed the first world and my progress is at 23%. Looking at the background in the menu I'm going ahead and assume there are 4 worlds total. While there is some replayabillity, their isn't much to do in a level once you have completed it.

Do I recommend this game? Yes.
Do I recommend it for it's current price? If you're out for a quick platformer fix that can be played solo or in co-op without expacting anything of extraordinary length, yes.



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