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Title: The Curse Of Yendor
Genre: Action, Adventure, Indie, RPG, Strategy
Developer:
IBOLOGY LLC
Publisher:
IBOLOGY LLC
Release Date: 17 Feb, 2017
Minimum:
English
Picked this game up yesterday and its been all I can think about since... Minimalistic feel and price. Would love to see more variety of characters, eniemes, & weapons in time but for now I'm still lovin the game. My only complaint is that the graphics make me a little dizzy if I go too fast lol. Maybe have more screen size options something in-between fullscreen and little tiny windowed box. Other than that solid rouge-like that doesn't feel like any other game I've played :)
. True roguelikes<\/a> are hard to find, especially the ones that are commercialized and sold on Steam. The Curse of Yendor is one of these rare ones. Developed by IBOLOGY LLC<\/b> (Bob Saunders), the same guy behind the cult classic www.rockpapershotgun.com\/2015\/02\/22\/approaching-infinity-space-roguelike\/\" target=\"_blank\" rel=\"noreferrer\" >Approaching Infinity<\/a>, The Curse of Yendor<\/b> offers a good experience for both newcomers and veterans of the roguelike genre, providing both the traditional YASD<\/a> experience as well easier difficulty levels and the possibility to disable permadeath, if you wanna play it like a regular RPG.
The procedural generation is one of the greatest aspects of this ga... Dungeon Crawl Stone Soup<\/a> works - you\u2019ll find several different patterns on each run \u2013 there\u2019s maze levels, open levels, levels where you\u2019ll need to dig the walls to find the exit, and so on. There\u2019s also levels with no stairs for the next level, but that\u2019s not a bug, it\u2019s a kind of puzzle instead. Yes, there are some puzzles during your journey and one of them is about discovering how to reach the next level with no stairs.
Each run will also generate a different group of enemies \u2013 monsters that will make your character terrified and unable to attack, creatures that will make your hero dizzy (messing up the controls for a short period), demons that will curse your equipment (demanding that you use a sacred altar to remove the curse before selling), etc. Every enemy has its weakness and to succeed you need to learn the best way to deal with them according to the kind of weapon you have or the spell that is more effective against them.
In total, there\u2019s three classes (warrior, rogue, wizard) and t... David Gervais<\/a>, creator of many tilesets for classic roguelikes). The game itself is very well balanced, has a use to use interface, and it\u2019s ideal both for gaming marathons and quick matches, since it\u2019s possible to save and exit anytime.
Pros:<\/b>
* Great procedural generation system
* Four difficulty levels to choose from
* Optional permadeath, if you prefer a regular RPG experience
* Rebindable keys and full mouse support
* A great \u2018rock-paper-scissors\u2019 system for spells, monster and weapons
Cons:<\/b>
* The soundtrack doesn\u2019t fit the graphics and it\u2019s totally forgettable
* There\u2019s no way to adjust the UI size, making it too big on big monitors. Picked this game up yesterday and its been all I can think about since... Minimalistic feel and price. Would love to see more variety of characters, eniemes, & weapons in time but for now I'm still lovin the game. My only complaint is that the graphics make me a little dizzy if I go too fast lol. Maybe have more screen size options something in-between fullscreen and little tiny windowed box. Other than that solid rouge-like that doesn't feel like any other game I've played :)
. Awesome rogue-like. Easty to learn and dive into but a lot of var...
Review target met; New content incoming!:
Between the 30 steam reviews (100% positive) and all the reviews on mobile, I know there is a great user base that will appreciate new content.
so...
THERE WILL BE NEW CONTENT!
New artifacts? New monsters? A new character class???
I don't know, but it will be awesome :D. Purge Persist and Profit!:
While you're waiting for Curse of Yendor's new artifacts to show up (hint hint!), you can play my entry for this year's 7DRL (seven day rogue like). It's my 8th year in a row doing this game jam
This sci-fi rogue-like runner has you fighting against your oxygen supply on a toxic alien planet infested with hideous bugs. You're a faceless corporate nobody trying to prove your worth... maybe if you travel far enough, kill enough bugs, and set up new company outposts, you just might get that promotion!
But the really cool feature of this game is that it anonymously tracks the progress of all users, and it gives you rewards based on community milestones!
Killed 1000 bugs? Here's some money! Set up 10 new bases? Money. Make a run as a CEO? Big Money!
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