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The Darkness II Key Serial


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About This Game

Inspired by the popular comic book series produced by Top Cow Productions, Inc., The Darkness II is an intense first person shooter that delivers a twisted 5d3b920ae0



Title: The Darkness II
Genre: Action
Developer:
Digital Extremes
Publisher:
2K
Release Date: 9 Feb, 2012


Minimum:

  • OS: Windows XP/Vista/7
  • Processor: Intel Core 2 @ 2GHz / AMD Athlon 64 X2 4200+
  • Memory: 1.5GB


English,French,German,Italian,Japanese,Russian



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This game is based on a 90s comic book. I haven't read the source material, but the game perfectly fits every stereotype of the Dark Age of comics. It's very grimdark, very serious and self-important, and very stupid. It has a lot of blood, sex and swearing, but has no idea how to use them either to have fun, or to tell a compelling story. It tries so hard to be mature that it comes off as the exact opposite of that. Your protagonist is a jerk and a moron who can't help but get into every trap the enemies set up for him. His only personality trait is that he's always moody because his girlfriend died (because of course she did). The gameplay is dull -- a cross between corridor shooter and a cover shooter with no good mechanics or level design to support either play style. There are 4 types of weapons (pistols, light machine guns, heavy machine guns and shotguns), and different guns in the same category feel like the same gun, so there's not much variety. Your enemies are even more disappointing. It's a dark urban fantasy game with demons and black magic, so why are all the enemies just guys with guns? Well, there is a tiny bit of variation there: you have guys with shields, guys with whips who can take your weapons away, and teleporting guys, but that's it. The only interesting enemy is the projector guy who exploits your vulnerability to light. Most battles feel the same. Even in Hell itself, you're fighting flayed dudes with magic guns! The Darkness powers feel like a cool idea, but in practice they aren't very useful. It feels like the developers were afraid to let the players have too much fun with the powers. The spells you get (both of them) work for a very small time and have huge cooldowns. Snake whips are only useful in close combat against one or two enemies -- with bigger groups melee works as well as it generally does in cover shooters. Executions are fun for the first 10 times, then they become old, and you notice how same are the enemies and how long are the animations. Throwing stuff at the enemies is pretty fun, though -- when the game gives you stuff to throw. Vulnerability to light is the only mechanic that feels interesting and gives the gameplay variety, especially when the flashbangs and projectors start appearing. It makes you change your positions, find and destroy light sources, stay away from the lit parts while your enemies run there freely. These moments were legitimately fun. Long story short, the gameplay is dull, the story is moronic, and the characters are douches. If you like the game's premise, do yourself a favor and play Shadow Warrior instead.. I ripped a dudes skull and entire spinal chord out through his u2665u2665u2665u2665u2665u2665u2665. Then I had a surprisingly real conversation with someone about the loss of a loved one. Then tore up more u2665u2665u2665u2665u2665u2665u2665. 11/10 The ravioli was TOO SPICY.. Game breaking bug prevents the player from traversing the ducts as the minion.. This game is based on a 90s comic book. I haven't read the source material, but the game perfectly fits every stereotype of the Dark Age of comics. It's very grimdark, very serious and self-important, and very stupid. It has a lot of blood, sex and swearing, but has no idea how to use them either to have fun, or to tell a compelling story. It tries so hard to be mature that it comes off as the exact opposite of that. Your protagonist is a jerk and a moron who can't help but get into every trap the enemies set up for him. His only personality trait is that he's always moody because his girlfriend died (because of course she did). The gameplay is dull -- a cross between corridor shooter and a cover shooter with no good mechanics or level design to support either play style. There are 4 types of weapons (pistols, light machine guns, heavy machine guns and shotguns), and different guns in the same category feel like the same gun, so there's not much variety. Your enemies are even more disappointing. It's a dark urban fantasy game with demons and black magic, so why are all the enemies just guys with guns? Well, there is a tiny bit of variation there: you have guys with shields, guys with whips who can take your weapons away, and teleporting guys, but that's it. The only interesting enemy is the projector guy who exploits your vulnerability to light. Most battles feel the same. Even in Hell itself, you're fighting flayed dudes with magic guns! The Darkness powers feel like a cool idea, but in practice they aren't very useful. It feels like the developers were afraid to let the players have too much fun with the powers. The spells you get (both of them) work for a very small time and have huge cooldowns. Snake whips are only useful in close combat against one or two enemies -- with bigger groups melee works as well as it generally does in cover shooters. Executions are fun for the first 10 times, then they become old, and you notice how same are the enemies and how long are the animations. Throwing stuff at the enemies is pretty fun, though -- when the game gives you stuff to throw. Vulnerability to light is the only mechanic that feels interesting and gives the gameplay variety, especially when the flashbangs and projectors start appearing. It makes you change your positions, find and destroy light sources, stay away from the lit parts while your enemies run there freely. These moments were legitimately fun. Long story short, the gameplay is dull, the story is moronic, and the characters are douches. If you like the game's premise, do yourself a favor and play Shadow Warrior instead.. Game breaking bug prevents the player from traversing the ducts as the minion.. I ripped a dudes skull and entire spinal chord out through his u2665u2665u2665u2665u2665u2665u2665. Then I had a surprisingly real conversation with someone about the loss of a loved one. Then tore up more u2665u2665u2665u2665u2665u2665u2665. 11/10 The ravioli was TOO SPICY.



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