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The Hero Of Kendrickstone Free Offline

The Hero Of Kendrickstone Free Offline


Download ->>->>->> DOWNLOAD


About This Game

Can a wanna-be hero like you rescue the city of Kendrickstone, held hostage by an evil wizard and his troop of black-clad soldiers? Face down fierce foes with spell, sword, or silver tongue. Outwit cunning rivals, cement your fledgling reputation, and maybe, just maybe, make enough money to pay your rent!

“The Hero of Kendrickstone” is an epic 240,000-word interactive fantasy novel by Paul Wang, where your choices control the story. It's entirely text-based—without graphics or sound effects—and fueled by the vast, unstoppable power of your imagination.

Step into the shoes of a fledgling adventurer in a world full of magic and mystery! Master physical combat, magic, stealth, or diplomacy. Choose to befriend–or betray–sorcerers and knights, bandits and baronesses.

Will you spend the last of your silver on a bed for the night, or potions for your next adventure? Will you spend your evenings studying ancient secrets, or prize-fighting for extra coin? Will you seek a mentor to help hone your skills, or strike out on your own? Will you prove to be a paragon of compassion, or a callous mercenary? Will you die forgotten and un-mourned, or will you become the Hero of Kendrickstone? a09c17d780



Title: The Hero of Kendrickstone
Genre: Indie, RPG
Developer:
Choice of Games
Publisher:
Choice of Games
Release Date: 13 Mar, 2015



English




So far an awesome read, better then I expected. I don't read a ton of books, but this seems like it was written by a really good author with lot of details and that it's not just some novice author trying to make a quick buck.

Listen as I read chapter one aloud and see some of the choices I make and how those affect the story, even early on in this video: (More chapters are found on my 'Zaxtor99' YouTube channel)
www.youtube.com\/watch?v=0I65p5V00F4\" target=\"_blank\" rel=\"noreferrer\" id=\"dynamiclink_0\">https:\/\/www.youtube.com\/watch?v=0I65p5V00F4<\/a>

The game doesn't have a "save" option in the menu, but it does generally save your progress and the next time you open it, will be right where you left off. One time I opened it however, it was a chapter behind where I left off last, but it was easy enough to just click all the same choices as I had from the previous play to get back to where I was last.

Ignore my total hours played, I left the game minimized in my task bar for almost two days, heh.

- Zaxx. Very enjoyable if a bit short. Still, for the price the short length isn't really that big a deal.. Unimpressed. I expected more, much more. I played the game a few times, and found a shocking lack of consequences and evil alternative endings. I'm sure there's some out there, but with an 8% compassion rate, there should be some special options to side with the evil wizard or kill the duke.

Far too short, and frankly it's an embarrassing piece of work when compared to Choice of Robots. Hardly any customization, cliche's left & right, a few errors here and there. Nothing groundbreaking.

Wana ignore my rant? Skip to the bottom! :D

***Spoilers***



It also bothered be a lot that the main antagonist is mindlessly evil, with evil brainwashed drone bandits. I thought that he would actually take over the city - be interesting - and you'd have an epic, character-defining, individualized story that a few other choose-your own-adventure games out there offer. Instead, you get a quest from every main character (Which are hardly interesting, and you can'teven have a romance with any of them either) fight the bad guy, and Epilogue. Way too short!

It really hurts to see how basic this is, and how unnatural a lot of it feels. Why the living f*** would a knight implore the help of a wizards apprentice - that totally snubbed her by the by - to kill a vicious bear-wolvirene-badge-snake thing?

The game assumes I want to be an adventurer, and make a name for myself, which in a lot of cases, isn't true! It's very restrictive.

The world is something new-ish, I'll give them that, though riddled with cliches and hardly explored. You won't go more than a few miles away from the main city place, so if you're looking for an epic Dany from ASoIaF\/GoT moving across the lands of Essos, building an army and reclaiming her throne, or a Frodo Baggins moving across Middle Earth, you best go somewhere else.


***************

For 5 f***ing dollars, this game is not worth the buy. If it were 2 dollars, or maybe even 3, I would be alright, BUT 5?! I could probably buy a DVD of Lord of the Rings if I'm lucky. Choice of games really botched it here, and just jumped on the medieval bandwagon that blew up after Game of Thrones.

I did learn what a retinue was, I was always curious about what that meant, but never looked it up.

Final verdict WITH full price: 3\/10 not worth it
Final verdict with reduced price: 4\/10 below average, but if you got time to kill, might as well, but don't plan to walk away feeling like you've gained something.

I CRIED after Choice of Robots, okay? CRIED. And I'm not even a big fan of science fiction! You want to know WHY I cried? I felt attached to the character! I felt like it really was me, and I felt like I was really growing and making mistakes! You won't get anything like that out of this, no building a company then seeing it crumble and selling it because you're an idiot, or becoming a tyrant because you can, or even feeling the existential from dying as you hold the hand of your loved one. None of that here; I felt like I was controlling a drone.

Go out and play D&D with some frineds, at least then you might get something out of it.

. TL;DR at the bottom of review.

I really enjoy the games produced over at Choice of Games. Choice of Robots was in fact one of my favourite games of last year. However, I can't recomend The Hero of Kendrickstone beacuse it lacks a fundamental feature of games like these:

Choice and Consenquence

It seems that no matter which path I go down I will always end up in the same spot. Do you chose to save the nobel knight or the innocent family from an onslaught of bandits? Really doesn't matter, as they will only show up again at the end of the game and nothing else will change (except you might get a bit more gold, depending on who your mentor is).

The only choice that affects your experience in any really big way is wether you're a Mage, Warrior, Rouge or Bard, and even then those only serve to lock you to a particular set of choices. In combat for example, a Warrior will never atempt to fight using magic, sneaky backstabs or talking the enemy to death. Instead, you'll have to opt for the melee option, as your character would get their\u2665\u2665\u2665\u2665\u2665\u2665kicked if you were to go with any other option.

For example, at the end of the game there is a choice that involves you going with a particular plan of action to stop a large threat. I was first excited for this and was curious to see the different effects it would have on the last portion of the game. But you know what the choices depended on? Whether you were Mage, Warrior, Rouge or Bard. They didn't even attempt to mask this, as the Royal Mage proposes the Mage plan, the Warrior the plan involving an all-out assault and ect. In fact, if you aren't a mage, one of the options is locked entirely away from you!

Now, the solution might seem obvious: Multiclass! Pick two main stats to focus on (each class has its own stat) and become a Battlemage, or an Assasin Bard! Sadly, however, if you try to raise two stats at the same time, you will find you are lacking in your skills and that you aren't specialised, making it harder to pull off some of the skill checks later in the game.

This same problem was experienced in Choice of The Deathless, another Choice of Game, but that game had witty writing and good humor, good characters and a world I was interested to explore. With The Hero of Kendrickstone, the character development is almost non-existent. All the characters seem to be one thing, and one thing only, with no flaws to creat deeper, more believable characters.

In the end, I canno't recomend The Hero of Kendrickstone for these very reasons. The game lacks consenquence and your choices are, ironically, seeverly limited by the one big choice in the game, not to mention that the world in which you will be making these desicions (and its inhabitants) are all flat and boring. I tried for a long time to turn my opinion around on The Hero of Kendrickstone since I really, REALLY want to see more Chose Your Own Adventure games on Steam. But alas, I can't.

The Hero of Kendrickstone is simply not worth your purchase. If you're looking for a good CYOA, have a go at Choice of Robots, Choice of The Deathless, The Hero Rise Trilogy (particulary the last two games in the trilogy) or even some of the Hosted (not directly sponsored) games on Choice of Games website. I'd strongly sugest you check out Life of a Mobster and Life of a Wizard if you want to look into the latter.

TL;DR : Restricting Choices, Lack of Consenquences, Poor World and Characters, Don't Buy

. I'm a big fan of Choice of Games, and this might be my favorite game yet!
It's a bit more unforgiving than the others (in the tradition of Fighting Fantasy) & doesn't have the usual romance elements, but I much enjoyed the story and the writing is top-notch.
A word of advice: pick a strength & commit to it - it's not an adventure where you'll get far as a warrior with no weapons or a mage with no spells!. It's simple, uninspired, and just plain short. Far below the high bar set by other Choice of Games.. I've spent more on real books and I think I like this more. That said, it clocks in a much shorter than I had hoped and lacks any features that could have made it better. Over all I liked it okay, but I can't recommend The Hero of Kendrickstone.. It's a great game... for a single play through. You get everything right and win the boss fight and boom! game over. You try and play again as someone new and guess what, 90% of the game is the exact same as before. The only difference is certain options which were greyed out the first time through are open now, and your initial back story is different.

I was excited for this story, thinking there were be branching story arcs and various routes to the various ends, but its basically a nice little rail that you cruise along till you beat the bag guy. You just alter the appearance of the cart your riding in.

A little more variety would have left me replaying this story many times and trying all the various heroes and back stories.. but as it is, *yawn* once was enough.. Overall, I really enjoyed this game, (book?). The story was fun and engaging, and it felt like there were plenty of choices to be made. If you are a fan of Fantasy\/Adventure I highly recommend you give it a try.

There were a couple of complaints I had though. One is that there were a number of typos and errors. Not game breaking, but annoying none the less. Another is that the choices you were given did not always match up well with what was in the text. Again, not huge, but annoying.

My final complaint is not so much with this game in particular, but with Choice of games in general. There is no way to easily go back a page or remake a choice, You have to restart the entire story in order to reread anything or change any choice. It does not take too long to quickly remake your choices and catch up to where you left off, but doing so can be very tedious. A simple back button or save option would go a long way to making these games (Books?) more enjoyable for those of us who like to quickly explore different options and paths.. The story was short and interesting. I liked it but it had many features that seemed to never go anywhere and it doesnt branch at all in story except for a 2 selection side-tangent. I am very sorry to say that this particular choice of games does not have ay replay value, but was still fun to pkay the first few times, but not worth 5 bucks.



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