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Paladins biggest problem is its lacks personality

Paladins: Champions of the Realm is the entry of Hi-Rez Studios into the now popular Hero-Based FPS genre, similar to that of Team Fortress 2, Overwatch & Battleborn. Paladins are a fun game that is unfortunately damaged by a large number of bad design decisions, small players and some fairly large balance problems.

Each new Champ raises new gameplay choices and changes the future battles in the Realm and how different Champs work together. There are four main classes in Paladins; Front Lines like Ash-hefting hefting, Support like other worldly Seris, Damage like naughty Willo and Flanks like the sweet Talus devil. Each Champion adheres to the overall principles of their given role but there is enormous flexibility given to each Champion per kit, loading, and in-game items.

Each champion is also quite flexible. Most support uses some form of healing "set and forget" and is quite capable of eliminating damage when the situation needs it. Frontline champions can be just as deadly, and even without healing or tank capabilities, damage dealers tend to have some kind of utility beyond the raw damage rate.

Being a free playable game Paladins do have micro transactions in the form of cosmetic content and although not enough of the extraordinary skin that enters the game is available for direct purchase, you can get it quite easily through the booty box. This is accompanied by a variety of sprays, emotes, MVP and Mountain poses. Rest assured that nothing you can buy in Paladins will give anyone a competitive edge, or you may look better. It's not enough just to dominate the battlefield, you have to look great at it. Stay tuned to Mmocs.com and we will be the first one to inform you all the latest. Besides, our website also offer cheap Paladins Crystals Code for players.

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