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The cheap fast wow gold question was what to add. I also decided to include the illustrations in the original books in mine, and make new icons for when the books are displayed in various menus in game. I only used Photoshop because I had it. It didn't really matter which book was selected, but a basic one that didn't train any skills was used. A book was selected, and then clicked on to bring up the Book window, then the ID was changed. When OK was clicked after doing this, a Create New Object popup appears, asking if a new Form wants to be created. To create a new one in this case, YES was clicked, which creates an entirely new object with a new name, although with most of the originals attributes to start with. Clicking NO when asked if a new form was to be created would have just renamed it. The first names were just the names of the books, such as ElvenArtifacts. I then tagged RedguardBook to the beginning, to show where they came from and keep them together in the list, and finally settled on adding EGRedguardBook to the front of the book's name to identify items I had worked on, then identify their source or what they were for, resulting in names like EGRedguardBookElvenArtifacts.

Adding a Container for the Item and Adding it to a Vendor

Following the tutorial How To Add Objects For Sale on the Elder Scrolls Construction Set Wiki[1], I created a new container again renaming it several times as with the new books, with similar mistakes and added the new books to it. I then added the new container to the selected NPC, in this case Mach Na of Mach Na's Books in Cheydinhal. There was no particular reason for picking this vendor as a test, any would probably have done. This was purely for testing purposes; after completing the mod I removed the container.

Initial Test

After adding the container with the books to a vendor, I was now able to test them in game to see how they showed up. The new items showed up in game fine, at the correct vendor, and could be purchased by the player. The correct text showed up, although it needed tweaking. The images inside the book didn't originally; instead, a pink space showed up where they were supposed to be, which meant there was a missing texture. The cover of the book was one of the standard Oblivion covers, as was the menu icon.

Creating the Texture and Adding it to the NIF

Each item was composed of several files: the NIF (NetImmerse File) and three DDS (DirectDraw Surface) files. One of the DDS files was the book page, which I decided to leave alone.

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