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RuneScape birthday with great overhaul of skills

I spent time on Hunter than any other abilities, but they all follow the exact same pattern. They're just like a tug-of-war with the sport RuneScape gold: as levels begin to need more experience, you learn more efficient ways to train. As grindy since Runescape is, as long as you really feel as though you're about keeping up with all the ever-lengthening EXP pub, and as long as you have a very clear target in sight, it's never too daunting.

But many abilities tack disappointingly early on. I know from experience that it only gets worse when skills reach the 90s, in which one level can take dozens of hours of the same activity. The EXP pub keeps getting larger but there is nothing new to do in sight, which is where leveling skills starts to get boring.

I discovered the crafting skills especially dull. To train Herblore, for instance, you withdraw stock after stock of herbs and water from your buy RS gold, you then just watch your personality combine them. It's a slow process which never meaningfully changes, because unlike putting distinct traps in Hunter, regardless of what potion you're making, you're always doing the same thing.

Such abilities are at their worst when you are losing money on the offer. They feel like another task you've got to cover. Various other abilities, such as Agility, feel incongruous. Agility enables you to access time-saving shortcuts round the world, however you train it by running circles round rote obstacle courses. Agility is lively and helpful in activity, but training it's a chore that is completely divorced from what you really use the skill for.

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