Online content (DLC) consisting of activities and game-related things, which at $35 million in 2006 displayed a 13.5% industry share of on line unit revenue, will become attached consoles' major revenue resource in 2007, rising from $493 million in 2007 to $7.2 million in 2011. In 2011, game-centric DLC is likely to make up 68.6% of online revenue.
Advertising revenue from paid 메이저사이트, in-game ads, and product positioning in… Continue