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This is why we must go back to Runescape's inception

This is why we must go back to OSRS Gold Runescape's inception. As most of you know, Runescape began as quite an entirely different game from what it is now. It was a blend of 2D and 3d graphics, very slow movement speed and a different combat system. Players today tend to imagine Runescape's original combat system as a three-hit combat system. That means that you must take three hits from your opponent before retreating. This is contrary to Runescape 2, 3 and 3, in which you are able to run away at any time it suits you. However, combat is not three hits of combat.

Melee was the main kind of combat used in the game's beginning. The reason is that magic and ranged were largely underdeveloped. The ranged style was extremely undeveloped. There were no range armors or ranged weapons used in a PvP setting. Magic had also its drawbacks. If a magician failed to cast an ability, the user was required to wait for 20 minutes before he/she could cast it again.

The lack of Runecrafting abilities made magic costly and hard to master. Even though magic gained more recognition with the advent of god spells, it was still a complement for melee. Runescape Classic Attack was preferred over Strength in combat calculations, and not Ranged and Magic.

The maximum level of combat for Runescape Classic was 123. The calculation of combat was not changed much after Runescape 2 was changed. Prayer was deemed to Buy RS Gold be more significant in the calculation. The combat level for the top level of fighters was increased to 122. The calculations did not favour magic or the ranged. However, they were in the actual system of combat.

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