A-Tech Cybernetic VR Key Serial Number

A-Tech Cybernetic VR Key Serial Number


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About This Game

A-Tech Cybernetic is a first-person shooter built from the ground up for VR. It features two separate game modes: a classic swarm mode



Title: A-Tech Cybernetic VR
Genre: Action, Indie, Early Access
Developer:
XREAL Games
Publisher:
XREAL Games
Release Date: 15 Mar, 2017


Minimum:

  • Requires a 64-bit processor and operating system
  • OS: Windows 7 - 64 bit
  • Processor: Intel i5-4590

  • English



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    Fun core gameplay, but has awful game breaking bugs. The frame rate drops the longer you play, making it really difficult to enjoy this game. This game has not received any updates in the time I have owned it, which is closing in on a year. This is unacceptable for an early access game.. Meh, this game was a waste of money. Played it for a little over an hour and never even had an iota of a desire to play it again.. This is a very cool game with great gameplay and graphics worth the money. but under the condition of having one crippling bug fixed. There is a bug where the longer you play, the lower the fps gets. i assume it's some memory leak bug. usually you will have a solid 90 fps and in about 10 minutes, you will be down to 80 fps, in another 10 minutes 70 fps, and so on until you are down to 40 fps (it does not matter what's on screen). restarting the game will bring up your fps back to 90. until this issue is fixed, this game is unplayable. here is a forum discussion on it: https://steamcommunity.com/app/578210/discussions/0/173771541989740.... u2665u2665u2665u2665 this game. This game looks great but has sooo many bugs and a dev team that appears to have given up. The biggest game breaking bug is the constant lag and screen loading. Im running a 2080 with the latest drivers and this thing performs terribly. What a shame as A-TECH could be awesome but the bugs make the game unplayable.. I definitely recommend this game. I saw it for sale and decided to take a chance as it is not usually in the top list of VR games. This game was a great surprise. I'm running on a GTX 1060 and WMR Odyssey+ and it runs great! No performance issues. In fact, it is actually very smooth. I'm using a custom controller binding profile to allow me to use the WMR joystick for locomotion and it works very well. The game itself is very fun (at least for me). Nice atmosphere and just fun shooting zombies and moving through the levels. So far I played 2 hours and still having a blast. Reminds me of Doom but seems to play better. I love the ability to have full locomotion and smooth turning. The dark atmosphere and jump scares are fun especially when dark and you are using a flashlight to see. I'm surprised that this game isn't more popular. Maybe people want more realistic shooters or zombie games? This is more like Doom in my opinion. A great VR FPS and tons of fun for what it is. I'm glad I picked it up when on sale and definitely worth it.. Perhaps I'm biased because this is my first genuine VR game.


    UPDATE #13 - This might come in handy! : So. we started working on the Oculus Rift port meaning the hands needed some improvements. - Player hands refactored, improved graphical quality - Motion controllers' jitter significantly reduced - Bow string+arrow mismatch fixed - Updated weapon grab positions, rotations - Optimized bloom - Navmesh fixes on Escape level Thanks for all your feedback! If you have a good idea or any suggestion please don't hesitate to send us a message.Your feedback is very welcome and by giving your input you also become part of the development process! :). Anniversary Sale and Update v0.13.0 : Before we start we'd like to thank you for your wonderful support over the last year since A-Tech was released on Steam, we couldn't have achieved this milestone without you. For this occasion we've decided to hold our first sale independent of the big seasonal Steam sales, if you're still hesitant about getting A-Tech this price is the best you'll probably ever have. ;) We are hard-at-work on as much new and polished content as humanly possible, with Chapter 4 releasing as soon as a few weeks! And now the Patch Notes: Disclaimer: Please note that savegames had to be discarded (because we fixed a checkpoint issue) but we removed the level locks so you dont have to restart the whole game. Finally. With this update we can safely call Chapter 3 as polished as the rest of our game. We've had a few more major bugs than we would have liked this time, but thanks to your feedback we were able to locate and eliminate them as quickly as possible. You were extremely patient with our hiccups and for that you deserve our eternal gratitude. As a thank you we've hidden a little sneak peak of Chapter 4 at the end of the patch notes ;) Highlights: - Chapter 03 fixed after lava part and can be completed - Locomotion improved to fully support weird landscapes like in the chapter 03 caves (Read the full Dev Diary on our struggles with the Evil Navmesh) - New weapon: SUBMACHINE GUN - Removed level locks But wait. Theres more! -Added a lot of improved and high-quality sound effect -Added even more particle systems -New and much nicer hand-options menu UI -New weapon: SUBMACHINE GUN! It's going to make an appearance in Ch4, but you can already try it out on the SWARM maps! -On Oculus, fixed the one-eyed shader error flickering -Optimized gameplay graphics here and there so you can expect a little performance increase -Tutorial expanded with holster and looting mechanics And now for that sneak peak: (Ch4 is going to play out completely on the asteroid's surface!!! We're extremely excited as this will be the first time we venture out of the comfortable and performance-friendly rooms to the wilderness of the PX923 asteroid.) A thousand thanks for your support and patience, you can bet that we will not stop developing A-Tech until we can say it really is one of the very best VR games to date!. UPDATE #7 - The Explosive Update! : Be careful. this might hurt you more than you expect it. - New enemy: Boomer! - New gadget: the Grenade - Gamedesign became more colorful, more balanced - Optimizations - A lot of bugfixes Thanks for all your feedback! If you have a good idea or any suggestion please don't hesitate to send us a message.Your feedback is very welcome and by giving your input you also become part of the development process! :). UPDATE #3 - Locomotion! : We have received a lot of feedback to make locomotion in game. So We Did it ! ;) Now you can choose what prefer, teleport or locomotion. We hope you'll like it. Public changelog: - Locomotion added! - Stackable teleport - Harder game balance, for those who seek challenges - Outdoor level is now the default. With the Bow! - Graphics optimizations - More tutorials Thanks for all your feedback! If you have a good idea or any suggestion please dont hesitate to send us a message.Your feedback is very welcome and by giving your input you also become part of the development process! :). ./Story Mode - WIP #3 :. UPDATE #4 - New Weapons, Difficulty levels with different visuals! : More weapons even more fun. Is it true right? Besides the new Weapons were placed "different difficulty levels" in this update. The different difficulty levels has different visual on hangar. We hope you'll like it. Update - Distinct zombie types - New weapons: Dark Pistol and Dark Shotgun - 3 difficulty levels added with different visuals on each level - 3 refined quality settings - Graphical optimizations - A lot of bugfixes Thanks for all your feedback! If you have a good idea or any suggestion please don't hesitate to send us a message.Your feedback is very welcome and by giving your input you also become part of the development process! :)


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