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A Program in Wonders and the Energy of Mindfulnes

Posted by Ab12 on June 16, 2024 at 9:08am 0 Comments

One of the main styles of A Course in Wonders is forgiveness. The Course highlights that forgiveness is the main element to issuing the ego's hold on our brains and joining with the heavenly enjoy and gentle within us. In the Course's structure, forgiveness isn't about condoning or overlooking wrongdoing, but about recognizing the illusory nature of the ego's judgments and grievances. By flexible others and ourselves, we launch the burdens of guilt and concern, letting people to experience… Continue

AutoTileGen Download For Pc [Crack Serial Key

AutoTileGen Download For Pc [Crack Serial Key


Download ->->->-> DOWNLOAD (Mirror #1)


About This Software

Make 2D tilesets for your games in seconds.
Save development time and money by getting forty-eight tiles for the effort of making three with added bonus features such as dynamic lighting, corner blending modes and more.

Main features

  • Automatic tileset generation (48 tiles) from just three input tiles
  • In app pixel editor for pixel-art tiles with realtime tileset preview
  • Six different corner blending modes
  • Normal maps generation for dynamic lighting
  • Automatic corner mask generation
  • Slope generation for the complete tileset
  • Normal map generation for dynamic lighting
  • Any tile size supported
  • Transparency depth adjustment for surface details (e.g. grass, rocks...)
  • Full tileset exporting for use in your games (GameMaker, Unity, Construct 2 or any other IDE)
  • Manual rendering mode, project importing/exporting, dynamic color palletes and more

Get AutoTileGen and start making tiles for your games in no time! b4d347fde0



Title: AutoTileGen
Genre: Design & Illustration, Utilities
Developer:
Pixelatto
Publisher:
Pixelatto
Release Date: 9 Jul, 2014



English



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prety helpful for prototypes and game jams, speeds up the process of creating basic tilemaps a great deal and is very useful to quickly implement ideas / iterate

good customization, good features, and a solid workspace.
can be a little buggy at times, but overall, it's still very useful.. Quite easily the worst program I have ever used to make a tileset. The program does not allow you to set your own tile size, and edges have to share space in an image. What does this mean? It means if you have, say, hanging vines that go further down than halfway across the tile, they will be chopped off, and part of the vine will appear on the bottom tile, regardless of whatever is in the middle.

Lighting normals are only useful in programs that actually implement them, and are limited to very few shapes. Most games won't use or need this feature, anyway.

When I tried to save my tileset, clicking on the save button gave me a message saying the sheet had been saved, but it did not ask me where I wanted to save. There are also buttons that have no clear indication of what they do based on their icons and have no labels; your only hope is to find the tooltip button and turn them on, as they are not on by default (the button looks like a lightbulb in some screens and a raindrop in others).

The developer seems more interested in creating a fancy interface than a useful program, as every button and screen transition is animated, and you can't change the window size. Since it automatically stretches to fit the screen, not taking into account the size of the window bar, that means there's constantly a piece of the window hidden under your task bar, as Windows doesn't allow a window to be placed even a few pixels above the screen.

Probably the worst part of this is the price. I payed 25$ for it, and now the price has gone up since then. There's no trial version, so if you don't like it, you're screwed. I recommend Aseprite instead, but if you don't feel like paying 10$ for software that actually works, MS Paint works fine, too; it just doesn't have the fancy features.. Got it work with GameMaker:Studio, learned fast how it works (some of the icons should have mouseover info what it does), overall, great tool for ez making tiles for ur game.. Probably the worst possible aspect of this software is that it is actually very full of potential but it's not at all finished.
I have this on both Mac and PC and it's only stable on PC. On Mac it's a very very buggy mess and crashes a lot. On PC it's stable but it still feels incomplete. The GUI needs work, and while you can't import palettes, you can add palettes to the list by adding tiny images with the colors you want to use to the palette folder, restart autotilegen and it will be there. The problem is that if the number of colors is too high there is no way to access them as they are unreachable since the GUI doesn't give you a scrollbar to scroll down. You can also customize the palettes that are present, to an extent, provided you don't exceed the amount of slots allowed for each palette. The software is still very useful but it takes a lot of patience to work around these issues if you want to use a rich palette and you want your artwork to stay cohesive.

Still i am giving this a positive review because it is actually a time saver all things considered.
. I've been looking for a tool like this for quite a while. AutoTileGen streamlines the process of generating all of the variations for your tilesets, creating corner tiles, angled tiles, and side tiles quickly. With built in pixel editing, normal mapping and the ability to change the amount of blending for your tiles this is one tool you won't want to miss for tileset editing!. It seems to be an easy way to do tiles. I was enjoying, the interface could be improved, but that wasn't my main problem. When I export 16x16 tiles, I don't get 16x16 tiles. I still do not know what I get actually. I tried to figure out and when I compared my preview and my end file, they were different! Maybe there is a safety offset but I didn't find any config to set this. And I still don't know what it is the offset.

Well, I won't spend my time trying to figure out this. I'll be drawing my tiles in an actual pixel art software. I really wanted AutoTileGen to be good. It's a good idea that fails because small issues. I hope the developer improve this tool (and I'll sure update my review if things get better). But for now, I can't recommend it.. Now came out 2.0 version.
it's really cool for making pixel art games.. I wish I could give this software a 5-star review for the amount of time it's saved me on creating tilesets.

Unfortunately half the non-core features are broken so at best I can give it 3. Worth it? Yes, overall.

I recommend this software if you already understand how to make a tileset and are looking to speed up the process.

I do not recommend this software if you're expecting it to just make the sets for you.. I want to like this but I just can't.
It's a fantastic idea, and could potentially save people a long time on atleast setting up there tiles. But I'm not going to recommend this to anyone.

Firstly, why use this odd custom window/layout type graphic. I don't see it in any other Pixel related software and that's a good thing. It hasn't made it look any better than the normal windows do so why have it?
In the end it just makes it harder to use because nothing is familiar. It looks cheap, like the type of computer software that would come with a family camera. I take one look at it and become exhausted.

Secondly $25 for an auto tiler? It's not even very good pixel art software in the first place, Most people would be better off making the art in Photoshop or GraphicsGale then exporting it to this because nobody is going to be making their art on it. Not to mention GraphicsGale is $5 cheaper.

And lastly, I can imagine that once you're done with your tileset you will be exporting it back into your pixelart software because the tiles you end up will never be perfect. When you have some magic software doing all the work for you it will show, so you will most likely need to do some touchups in the end.

If you are serious about making games you won't use this, maybe for prototyping (if you can be bothered with the weird layout and graphics they have used) but you will always be better off making the art yourself by hand. and not for $25.
"Tileset Maker version 2.0" is free and has a few features that will help you out with the tiling process.



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