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But I'm not here to sprinkle nostalgia on your face

But I'm not here to sprinkle nostalgia on your face. RS has released a massive amount of updates in the past year, including chaos, godwars (which I hate), godwars, nex and corp, as well as mounds of other high-level information. Although the requirements are not an issue for me, I do have a few other things I do not have however, I admit that if I had more time, I'd have them all.

The community has experienced the most changes in RuneScape. The majority of older players, who used to be members of large clans have grown up over the three years since PKing was eliminated. The new generation of players is here, there's no going back. Adding the wilderness isn't going to change anything back. PVP has been an absolute nightmare for me.

PVP has become nothing but an exchange of insults over x then an excuse for x. It's difficult to locate PVM groups that aren't an LS-mass group for me, since I don’t play enough to have an unruly weapon or 160M to buy chaos.

I'm not blatantly insulting anyone or anyone else. In fact, I'm just being a woman in this kind of thing. But, I think that runescape has become more popular in the past three-four years. I don't have anything against anybody. I've played for longer and have even met some cool 09ers.

It's odd to me that being the boss at my level and being able to purchase several levels for over 100 million dollars has become a requirement. It's crazy that maging DKs using firebolt was normal. People who are at my level have been playing for half as long as me and are really into runescape. I don't like being the free player that people see and say things like, "wow 99 mage you are an a**." But I feel that things are getting too serious. I hope that people can see the ramifications I'm coming from.

I was thinking about minigames that are currently in the wilderness, which will soon be relocated to a "Gamer's Grotto" north of Falador. But so it appears the overall concept is terrible. They will just be put in some random location instead of ensuring that minigames get moved to the correct locations according to their background.

In any event, I decided to take an examination of what minigames were actually in the wilderness such as Clan Wars. Most of them appear to be incredibly "wild-centred", that is to say they don't make sense just dumped somewhere else.

The Mage Arena is scary because it's located in the north and you run the risk of being attacked on your way (and similarly, you won't be able to fight with the same gear in case you get attacked), all that is fired up happens in the wilderness, and removing it would be nonsensical as it is an effort to show that a wilderness protection strategy can work, stealing creation is a place devoted to the worship and reincarnation of the ghosts of the revenant that plague the godwars battlefields and the fist of Guthix is an ancient battle site protected by the druids from Guthix where warriors from all over the world are battling daily to get some of the strength.

I understand that activities 2 & 3 on the list will stay, and also understand the fact that Clan Wars does not necessarily need to be a wilderness-based game. The possibility of fighting against one another for the purpose of training could easily be relocated to, say the famous Al Kharid duel arena. It will be fine to let the mages construct a few interdimensional portals with the same magic as that used to create POHs (yes there's a backstory! ), and it is a great idea.

It might be possible that the revenants who are now trapped in a cave that are stealing creation, could be moved. The centre should have the mystic's tent.

Fist of Guthix must go, but why? It's located in low level wilderness. There is no need to bring anything. Players have the option of teleport this is great as it is possible to be killed, but you won't lose anything. Personally, I'd be content.

I am curious to know whether Sir Amik is actually a knight. I know the White Knights (By Guthix I wish they had a better name, like the Kinshra have) are an organisation that is both military and political, but in feudal society (yes I do know that RuneScape pays no heed whatsoever to the way countries were run, or the size of the territory for that matter... the world is way too small) a knight is right in the middle, while a king is at the top, only beaten by an emperor.

Amik would have a peerage in the event that he was the head of the King's horse. Also that would make Burthorpe an official principality (I'm thinking that the principality is massive and the town is just the capital).
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