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Clad In Iron: Philippines 1898 Free Download [Xforce Keygen]

Clad In Iron: Philippines 1898 Free Download [Xforce Keygen]


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About This Game

CLAD in IRON: Philippines 1898 is a Spanish-American War alternate history naval game in which a turned-based wargame and a real-time strategy are combined.

Alternate history is a genre of fiction consisting of stories in which historical events occur differently. These stories contain "what if" scenarios at crucial points in history and present outcomes other than those in the historical record.

Historical Events:
The first battle between American and Spanish forces was at Manila Bay where U.S. Navy's Asiatic Squadron defeated a Spanish squadron. The following Dewey's victory, Manila Bay was filled with the eight warships of Germany. The Germans expected the confrontation to end in an American defeat, with the Filipinos revolutionaries capturing Manila and leaving the Philippines ripe for German picking. The main forces of the U.S. Asiatic Squadron, including the mighty cruiser USS Olympia, are forced to guard the Manila Bay from German warships.

"What if" Scenario:
The shocking outcome of the Battle of Manila Bay spurred the Spanish government to organize a relief expedition. Warships, troopships and transports arrived from Spain to Iloilo City. Coming new battle between the rising and falling empire!

Gameplay Description:
Manage your fleet and army, hunt the enemy's fleet, hide your weak squadrons in protected ports until reinforcements arrive, blockade enemy trade routes, amphibious assaults and harbour sieges, struggle for dominance over the seas in turned-based strategic mode - all of these actions are possible in CLAD in IRON: Philippines 1898.

The real time tactical battle mode allows you to set up battles and squadron groups with their formations and management using realistic ship models and characteristics as well as advanced ballistics and weapon models. Choose your ships, increase the experience of your crews and send your squadron into the high seas. Command a battle formation and experience the power of iron and steam in a turned-based maritime strategy mode while fighting battles with a tactical real time naval simulation game.

Raise anchor and get CLAD in IRON: Philippines 1898 NOW!


ATTENTION! In the game there is no interactive training, only a textual manual. d859598525



Title: Clad in Iron: Philippines 1898
Genre: Simulation, Strategy
Developer:
Totem Games
Publisher:
Totem Games
Release Date: 14 Nov, 2017


Minimum:

  • OS: Windows XP SP2
  • Processor: CPU Pentium 4 / Athlon 1.1 GHz
  • Memory: 2048 MB RAM
  • Graphics: compatible with DirectX 9.0C 512 Mb
  • DirectX: Version 9.0c
  • Storage: 1 GB available space
  • Sound Card: compatible with DirectX 16-bit

English,Russian



clad in iron philippines 1898. clad in iron philippines 1898 review. clad in iron philippines 1898 review. clad in iron philippines 1898


After the first start of the game you will be dumbfounded. You will not understand what to do. The game will just wait until you take the first step. No tutorial. No training mission. There is only a manual. But he does not try to explain step by step what to do. It seems that it is terrible. I want to get angry and write a rough overview. Write about what this is a bad game, and then compare it to Total War. For most, everything will be just like that!

Therefore, I immediately warn that if you need a modern dynamic arcade strategy about ships, then immediately look for other options. This game will not work for you. And if you are looking for the most realistic simulator of sea battles, then this is an excellent choice. If in reality the gun charges a long five minutes, then in the game it will be so. If the radius of the turn of the steel cruiser is 500 yards, then be patient and wait. Similarly, with the time set speed. The steamer is not a torpedo boat and can not accelerate to 40 knots in a couple of minutes. Each speed dial node in the game must wait. And the speed drops when cornering, so every turn needs to be considered. In general, most of the time the player watches and waits. If you need such a game, you can not find anything better. It's almost a textbook.

Oh, I forgot that not every projectile hits the target. Accuracy of shooting 10% is a lot. And for each hit shell will drown the enemy. Sometimes large ships with good armor have to be shot for more than an hour. At the same time, you can speed up the game time only twice.

All that I have described for most people will be shortcomings. For most, but not for me.. I like the history period of this game, now naval battles are very intense, and you can feel the difference between old ships like frigates (even with modern artillery) and modern cruisers, the real terror of seas.

Other reviwers told a lot about supply system developers added to game, it works cool, I like that too. This game worth to play if you like other games in this series.. If you compare this game with the more famous then the first thing that comes to mind is the game "Total War: Shogun 2 - Fall of the Samurai". In both games there are two game modes - a turn-based strategy and a battle sim in real time. In contrast to the "Fall of the Samurai" the main characters of this game are warships. We can say that this is a light naval version of the games of the "Total War" series. Not everyone wants to understand that both games are difficult for mastering a beginner. It's more difficult to understand this game, but you can do it already playing.

These games differ in the level of realism and historicity of units and battles. In my opinion, the series "Total War" was never a historical wargame. But in "Philippines 1898' everything is serious and realistic, but not so beautiful and fast. Sometimes one only has to observe the course of the naval battle without interfering with it.

If you are not afraid to spend several evenings to understand the rules of the game, you will get a unique chance to play in a very realistic simulator of sea battles. As the "Distant Guns", if you understand what I mean.... The protected cruise USS Philadelphia came very close to the flaming Spanish wooden frigate. The long 8-inch gun of the cruiser aimed at the center of the enemy ship. Volley! The Spanish ship disappeared in an instant flash of a huge explosion. On the screen appeared a message about a critical hit on the enemy. The wreckage of the Spaniard sank.

For such a spectacle, I'm ready to forgive this game for all the roughness! And thanks for the great tutorial video. Now the game has become much clearer than in past games.. I want to say that one little change could change a lot in gameplay, supply did it. If you playing Caroline Island, first thing you do - you gather all fleet at one point and try to destroy the enemy, I did the same here playing USA and see that I am going to loose support points on next turn, it's okay if I succeed but if I loose some ships it'll be the problem ... this changes how you planing your opretaions .... finally with small fleet and very expensive big ship you thinking how much you can affort attack or blockade, this is much interesting than just simple struggle.

Also modern ships fights much more intense, even you have only 2 cruisers (not even battleships) but one of them can destroy 2-4 gunboats or frigates, take a lot of damage and with fire and water in hull safely flee the fight.

You should try it! Of course only if you already been playing Ironclads or ready to read manual to understand simple but unique naval strategy rules.. very good ship graphics and controls

clear and concise game manual

plays well even if you simply choose to stay on the strategy map

plays even better if you choose to go to ship level combat

no crashes or problems on windows 7 64 bit

if you like naval wargames with a bit of charm and plenty of historical accuracy then get this



. I like the history period of this game, now naval battles are very intense, and you can feel the difference between old ships like frigates (even with modern artillery) and modern cruisers, the real terror of seas.

Other reviwers told a lot about supply system developers added to game, it works cool, I like that too. This game worth to play if you like other games in this series.. I've only had this game for a few days, but I just love this! The graphics are stunning, and very smooth. The devs have done an amazing job. Its a sad thing for this wonderful time period to be ignored by many for too long, but no more. Great work, and thanks!


CLAD in IRON: Philippines 1898 Update - June 5th, 2018:
In this update, we added torpedo weapons and new types of ships to the game, and also improved the graphics:

- Now players will be able to use the ships armed with torpedoes in the strategy (TBS) and simulator (SIM) mode. Automatic and manual torpedo control is available.
- New types of ships were added: a Spanish torpedo boats destroyer and a coastal defense ship, an American auxiliary cruiser.
- American 1150t patrol gunboats rearmed with 4-inch rapid-fire (QF) weapons.
- In order to achieve a more realistic appearance in the simulator mode, we improved the water surface graphics (sea waves).
- Improved textures and detailing of all 3d models of ships.. Clad in Iron: Philippines 1898 - Free update of the game from January 4, 2019:
1. TBS mode. The division of all the harbors in the shallow and deep. Now, large ships will not be able to enter the shallow harbor.
2. TBS mode. The probability of a ship undermining a minefield depends on its size.
3. TBS mode. The probability of a successful attack of a torpedo boats depends on the size of the target.
4. Fixed some bugs.. Our war games in the top on WARGAMER:
Back in April, the largest and one of the most respected professional* online magazines about the wargames WARGAMER.COM included our games in the list of the best naval war games. The news was a little late, but better later than never.

It's nice to be together with such games as JUTLAND, VICTORY AT SEA, SILENT HUNTER and BATTLESTATIONS: PACIFIC.

https://www.wargamer.com/articles/naval-war-games-subsim/


*We respect the alternative opinion of gentlemen from Grogheads. We fixed some potential bugs.:
We continue to optimize the game engine. In the course of these studies, we have found and fixed some issues that could potentially create technical problems.. Clad in Iron: Carolines 1885 Dev Diary #5 - Gunboat diplomacy:
The attention of enthusiasts of naval history is usually riveted to the largest and most powerful ships — during the times of the steam fleet they were battleships. Without a doubt, these war machines used the latest technologies of that era, but even the richest industrial powers could not build and contain a number of battleships sufficient to send them to every corner of their empires. In addition, in peacetime, such ships could not fight pirates and insurgents, support land operations from the coast, or ensure control of long-range possessions. Here a completely different type of ship was needed - inexpensive to build and maintain, which could go without naval bases and coal stations for months. To control the overseas colonial empires, the Western powers needed ships with sails and steam engines.

In the 1880s, there were only two ports in all of Asia and Oceania, where a modern ship could be repaired - the British Hong Kong and the Japanese Yokohama. The situation with coal stations was no better, where it was possible to replenish the fuel supply, so the demand for sailing-steam gunboats and cruisers in the European and American fleets remained stable and high. In the event of any conflict with the inhabitants of Asia or Oceania, European traders and officials demanded that their governments urgently send a gunboat or a cruiser. Such a course of action got its name - “gunboat diplomacy”. When the situation became very serious, wooden, iron or steel steam frigates and cruisers of the colonial powers were rushing to the scene.

Images on Facebook page link
https://www.facebook.com/totemgamesfcbk/posts/2077425375710409

Steam forum thread link
https://steamcommunity.com/app/712970/discussions/0/167693838425138.... Clad in Iron: Carolines 1885 Dev Diary #1 - Spanish warships:
The construction of a large series of steam frigates and broadside ironclads in the 1860s put Spain among the foremost naval powers, but in subsequent years economic problems and political instability led to a complete loss of occupied positions. After a decade, the Spanish fleet is very outdated and could no longer protect the national interests of the sea. The situation prevailing in Spain by the early 1880s was very difficult. The country has just ended devastating civil wars and revolutions. Therefore, in 1880, the Spanish government took the first steps to restore the former sea power. The problem was that there was very little money in the treasury, and the Spanish shipbuilding industry was very outdated. For this reason, by 1883 a series of small 250t colonial gunboats was built in Spain (1st right). These first iron ships for the renewed fleet were not very successful. After the construction of a series of larger 550t iron gunboats in 1885 (2nd right), it became clear that the Spaniards were not able to design modern warships. Therefore, in the UK were bought small 1000t iron cruisers (3rd right). When Germany attempted to annex the Caroline Islands in 1885, Spain could send only 4600t wooden frigates (4th right) and 5700t wooden ironclads (5th right) to Oceania as capital ships.

link to the image of the Spanish ships
https://ibb.co/NVfd6Fn

Facebook page link
https://www.facebook.com/totemgamesfcbk/posts/2011448442308103

Steam forum thread link
https://steamcommunity.com/app/712970/discussions/0/183681173799278.... Clad in Iron: Carolines 1885 Dev Diary #2 - White, grey, black:
We are very strange guys and we are interested in strange questions. For example, we want to know in what color scheme the Spanish and German warships were painted in Oceania in 1885 during the Carline Islands crisis. There are three possible answers to this question. Usually for service in hot climates, the ships of the great powers were painted in a white and yellow version, when the ship's hull was white, and all other parts were yellow-orange. The second option could be the so-called combat paint, when the hull or the whole ship was painted in gray or gray-blue color. This method has been known since the time of the American Civil War. In 1885, France was at war with China and part of the French ships were painted gray-blue. The third color of the ship was the usual black and yellow Victorian type with a black hull and yellow masts and superstructures. We know for sure that the Spanish squadron assembled in Europe for the campaign on the Pacific Ocean was painted in the Victorian scheme. This was described in Spanish newspapers in 1885, but we did not find such information about the German ships. But in the photographs of 1889 from Samoa, where only the hurricane prevented the battle of the German and American colonial squadrons, we see that the German ships have black hulls and yellow-orange masts and superstructures.

Facebook page link
https://www.facebook.com/totemgamesfcbk/posts/2023808651072082

Steam forum thread link
https://steamcommunity.com/app/712970/discussions/0/184807200275283.... Updated Russian version:
We replaced the fonts with more readable ones, and also fixed some errors in the Russian version of the interface.. CLAD in IRON: 3 in 1 BUNDLE Available Now!:
https://store.steampowered.com/bundle/9533/_CLAD_in_IRON_3_in_1/


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