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About This Game

Time your jumps from planet to planet, avoid the obstacles thrown in your path and blast off to safety with your rocketship!

Play through 100 small levels that will test your reaction skills!

Are you COSMIC enough to clear all the levels?!? Can you collect all the coins? Can you finish the levels while the counter is still warming up? Can you beat the COSMIC levels? Then, and only then, can you call yourself, truly ... COSMIC!

FEATURES

  • 100 levels to master! Get the best times and collect all the coins!
  • 40 colorful characters to unlock!
  • 9 rocketships to unlock! Blast off in style!
  • Colorful voxel graphics and retro arcade sounds
  • Optional retro TV game effect
  • Full controller support
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Title: Cosmic Leap
Genre: Action, Indie
Developer:
Michael Hall
Publisher:
Michael Hall
Release Date: 17 Mar, 2016



English,German




I can't be mad because its a dollar, and I paid a lot less than that with a coupon. I thought this game would be really fun but to be honest the controls with a mouse\/keyboard are horrible. I have yet to try this with a controller if compatible and might if I remember in the near future. If I do, I will be sure to update my review with what I think about that aswell.. Cosmic Leap's simplistic approach and minimalistic graphics are interspersed with varied, fun character designs and levels which often change up the base gameplay. For example, on one set of planets warp points are scattered throughout the level, which you have to jump into to hop out of on the other side before running into spikes which will kill you, while on another set of levels you control two characters simultaneously and must get both to safety in the escaping rocketship located<\/span><\/span> somewhere else in the level.

Cosmic Leap's controls definitely take some getting used to, however I didn't find them as cumbersome as many others in the review section. That being said, I used a controller (Xbox One USB) as the game recommends.


The game's simple, initial mechanic of "rotate around a planet and time your stopping and jumping to progress" is pretty straightforward. Your character continues to move forward clockwise (or counter-clockwise) around whatever celestial body they are currently on, unless the player opts to stop their forward momentum by making them stop completely or move counter-clockwise in the opposite direction around the object they are currently gravitated to. Say you jump from a planet to an asteroid before jumping to another planet, the character continues running forward and rotating around the planets (or whatever) as soon as they land. The character will continue running forward if you don't choose to press the opposite direction on the joystick to "stop them in place" before either pressing "forward" again or "backward" to make them go clockwise or counter-clockwise, which can be a little awkward to interrupt sometimes.

This isn't such a big deal in the earlier levels when the game isn't throwing too much at you. However, in later levels where you are having to stop before running headlong into massive skull creatures rampaging on their own path along the same planet or matching your character's run to stop and go between lasers being fired from flying saucers overhead, it becomes more challenging as the game progresses. While some may find this annoying, I thought the challenge progressed in a pretty natural way to keep me interested without becoming bored.

Cosmic Leap doesn't have a ton of depth, with much of its replay value coming from seeing what characters you can unlock (by timing your run through a level to reach and jump into a rocketship that's flying by somewhere during that stage before it's out of reach.) By doing this, you unlock a deluge of characters from Skeletor-lookalikes to Dinosaurs to Cosmonauts, with a similar variety being offered in various skins for the rocketship you have to reach. All of the characters control the same and have no spoken dialog or abilities, but they each have their own funny personality conveyed through their design and I was always excited to see who I had unlocked next.
Cosmic Leap's sound design and music added a lot to my enjoyment of the game, embodying electronic \/ upbeat background music with retro \/ 8-bit style sound effects, from the rumbling engine of your spaceship to the oft-heard jumping sound effect and the crumbly, lo-fi sound when you meet your demise.

I was skeptical this wouldn't be one of those cheap, quickly-thrown-together simplistic titles that I play for a few minutes then never bother to boot up again when first seeing its screenshots and limited gameplay, but I'm glad I gave it a chance as its frequently-changing levels and constant character unlocks (in addition to its enjoyable music and funny overall gameplay) kept me coming back until I had at least completed the game, which took about 2-4 hours depending on how many levels I churned through without running into one that gave me trouble. Some of the levels can be difficult, but if you're into having to figure out patterns on your platformer and looking for one with a colorful, chill style Cosmic Leap fits the bill.. Cosmic Leap is a great little adventure game whose voxel art approach to graphics and arcade-type sounds give it a retro feeling. Essentially, we move (jump) from one planet to another only to reach our spaceship. Along the way we can collect coins and if you are quick enough you can also jump into another rocket ship!

You can collect characters beside the different spaceships. It's all about timing your jumps carefully; it's one of those games that requires some patience on your end but it's well worth the trouble. I checked the developer's website and video games are not his major profile but are rather considered "sideline projects". Have fun and blast away!. I am writing this review after "only" 50 minutes of playtime. "Only", because this is a very fast game, where levels should be finished in under 10 seconds sometimes. So 50 minutes is a looong time for playing this game and feels like 5 hours or so.

Whether you are looking for a few minutes of distraction or want to try a speedrun after mastering all levels forth and back, this game is well worth its small price.

Pro:
- Each level is more or less easy to win, but hard to nearly impossible to master
- I like the school grade measuring system for level success. Makes you want to try it "only one more time" ;-)
- the retro-modern, cathode-ray tube, 8-Bit, pseudo-3D graphics
- Support! The game creator\/programmer was able to help me with a specific technical issue within hours. Double plus LIKE!

Neutral:
- the storyline. Not every game must have one. This one fits into the overall game look and feel, but I would not have missed it if it did not have one.

Cons:
- when playing for a while, the music may get a bit monotonous. This is my personal experience, which may not be applicable to other players.

[removed]Cons: - possible issues with screen resolution in full screen mode. Unity does not remember the set screen resolution. This is a Unity platform specific flaw on some systems (like mine, unfortunately) for which the programmer cannot be blamed for. Windowed mode works fine, so this is no real issue.
[Edit Mar 24th: solved. The game creator reactivated the Unity config screen which allows to set fullscreen in the correct resolution. Again: double plus LIKE!]. So logan bought the game and played for like a minute, then died, tried again but failed, closed it and died in real life by falling off of Earth.





It was good.. Stupid game.
The control keep inverting all the time, each planet is divided in four sectors, and each sector invert the controls (left is right, right is left), making it impossible to acomplish the levels. Make it ONE direction only for the controls, regardless the point you are on the planet.. I glad I'm one of the first to review this because this game is amazing. Cosmic Leap is in incredibly fun game is which you jump from planet to planet trying to reach your rocket-ship. The game (haven't beaten it yet) I imagine will get a bit harder as the ways to jump from planet to planet should continue to get more complex. The puzzles of jumping to planet to planet are challenging but not to the point of being unfair, and the soundtrack is incredible. The game also gives you a wide variety of characters (40 of them) to unlock as well as 9 different rocket ships. It works great with a controller and has a very fun retro feel and style to it. If you're looking for a fun, colorful, slightly challenging game to play than this one is for you! Plus, how can beat a price of $2? 10\/10 looking forward to playing much more!

For those looking for gameplay before buying it, you can find my playthrough (1080p, 60 FPS) of the first couple levels here.

www.youtube.com\/watch?v=BeGEkw00YN0\" target=\"_blank\" rel=\"noreferrer\" id=\"dynamiclink_0\">https:\/\/www.youtube.com\/watch?v=BeGEkw00YN0<\/a>

www.youtube.com\/watch?v=7k1Xrrnp24U\" target=\"_blank\" rel=\"noreferrer\" id=\"dynamiclink_1\">https:\/\/www.youtube.com\/watch?v=7k1Xrrnp24U<\/a>

www.youtube.com\/watch?v=tWWZlNCz-rk\" target=\"_blank\" rel=\"noreferrer\" id=\"dynamiclink_2\">https:\/\/www.youtube.com\/watch?v=tWWZlNCz-rk<\/a>

EDIT: It's to bad the majority of you don't find my view helpful but I really do think this is a game worth playing. And no, I'm not a dev for this game in case you think my review is a bit over exaggerated. However when I see a game I think deserves attention I try to sell it as hard as I can. If you thought I oversold then I apologize but I call how I see it, and I see a great game here.. This game is extremely fun! and has a cool concept! i havent beaten it, or come close to beating it, but i love it allready! its a really awesome game for being 2 dollars, and is extremely fun in general. i highly reccomend this, and i hope to see it get even better within the future!. It looks like it is for playing with 3D glasses, but other than it everything is good.



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