Equipment repAscent Infinite Realm kits

After watching your movie my concern is Ascent Infinite Realm getting a griefer's paradise. Let us see, add one shot kills into the poor behavior and it's gonna get awful. I had been there for UO. Life in game was completely focused on how to survive greifers. Ascent: Infinite Realm Gold
sucked. What you explained this will make that look like Disneyland. The Koreans never appear to find that westerns can't behave like adults. I have played both Westerns beta's and the Korean of allot.

In the beta the open PVP isn't ever a problem. The american variations become gankfests. People walk away very quickly. Nobody comes online to really have a bad moment. Just once I'd really like to find a programmer smart enough to understand the difference in place and cultures PVP to agree based for their western discharges. They would become much better results.Like it or not the"open PVP crowd" is an extremely niche industry. If you don't believe so go look at the top. Not one of these is PVP.

This looks like an mmorpg dipping into games game layout. Like certain, dailies are a thing in MMOs. . .but when they are the MAIN thing you are doing, and they also happen to give all the necessary equipment/items?

Yeah, that's mobile game territory - to keep them daily active customers, and to create no lifers purchase whatever"daily currency" is required to complete things like dungeons in order to get a leg up on everybody. I don't mind these practices much in games b/c they tend to have some type of auto-battle which makes the grinding simpler cuz. . .but to have to consciously do that day after day after day? No thanks.

Ascent Infinite Realm is fairly generic w/ attributes that MMORPGs DO NOT NEED in 2019 onwards. They're repeating some of those no-no's and including some new ones like time-locked chests (a cellular buy Air Gold
feature that we do not desire ), RNG forging (like we need anymore RNG), HUGE time sink fillers (a mix of positive and negative ones) and a few automated farming (leave that in cellular games ), and a dungeon limitation (disgusting feature imo). Forgettable game and EASILY SKIPPABLE imo.

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