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Should this spell doom for the job of Blizzard? Not automatically. It is likely that completely new communities can form around these older structures and systems, but would they stay? Another great problem, after all, is the one which's stalked MMORPGs wow classic gold since their invention: how can you maintain players continuously, forever engaged? They get their $15 per month either way.

The first World of Warcraft was built from the ground up around the assumption that there would be content patches and, of course, expansions to keep building out the planet and giving players fresh content to explore. However, World of Warcraft: Classic's whole pitch depends on keeping everything exactly the same.

Circa late 2006, suspended cartoon. Vanilla's pinnacle, however, without the possibility for growth. What's going to remain? The already-diminished communities of the resurrected fantasy will turn into dust leaving the great towns of World of Warcraft from the ruins of its own logic.

World of Warcraft: Classic - is your nostalgia trip worth revisiting Azeroth?

To the uninitiated, it may be a little tricky to grasp why it's such a big deal that Blizzard are stripping down World of Warcraft into the country it was back in 2004 for the release of World of Warcraft: Classic, however if you were to compare the present game, to the'Vanilla' adventure, there are many adjustments and improvements - from the images, to the mechanics, to the exact lay of this land - that the game can sometimes be barely identifiable.

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