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Free Fire is a elite horror game, with a game-play that is tense and intriguing. I had a fantastic time enjoying it, however, there are a couple of things I would have liked to have seen changed. From the time you've finished the game, you'll be like me: you will likely return to it time again. The atmosphere and narrative of this game are well done, and with good demonstration.

This game follows the narrative of Stephen King's"Firestarter". The hero, Jeff, is trapped in a hotel room in the middle of the night when an unearthly light suddenly floods his space. After he realises that the light is coming out of a flame, the fire starts to burn within him. As he investigates the hotel room, he finds that he's trapped, was imprisoned for a couple of minutes. A young boy named Mark looks and teaches Jeff to leave his room, telling him that the only way out would be to leave his own body and journey through the resort's halls to locate somebody who can assist him.

Fire is set in a near future. This usually means there are no zombie attacks, but there are still plenty of mortal supernatural occurrences to combat. You are warned that certain areas, like hotels, have harmful things hidden somewhere in their walls, though, in the end of the game, it appears there is only one place left that has these items Guildas. Also, since a lot of individuals have died while attempting to escape from fires, it's the resort's guests who may still live, but with their bodies. Many different characters appear in this game, which gives it a exceptional feel.

I was not too keen on the fact that the game continues in the future even after you have played the game. Provided that you have picked up the phone book and got a home number or other clue, you will be able to pick up the next few hints and continue on. I wish they'd placed a few tips throughout the game to let you know where to go. There is one particular room in the resort that you can easily overlook by drifting to every room of the hotel without knowing where you're going.

The images are pleasing, and the sound effects are reasonable. The only gripe I had with all the visuals is that the fire in the sport looks quite different to the fire at the other games I have played, such as"Night of the Living Dead"The Fog". Perhaps the developers did not intend the players to observe that it was different, as it may have scared them away. However, it is not a big deal for me personally, because in my opinion, the graphics were quite good and helped give the sport a great atmosphere.

The story of this game was interesting, and it left me enjoy the game a whole lot more than I normally would. The gap between the narrative of this game along with the other games I have played was very subtle, but it did not matter for me . Overall, I'd say I enjoyed the game, although I did pick up the phone book more than I need to possess. Nevertheless, the story was great and it made the game a lot more enjoyable.

My only complaint with Free Fire is the endings do not appear to be all that predictable. I remember reading the ending many times over until I got it right, but I didn't get it in the long run. This game surely lives up to its title and is one of the greatest horror games I have played.

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