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Google's new mobile AR update can hide virtual things in the real world

Augmented reality on your phone means overlaying virtual things on top of real things, but these differences can be difficult to distinguish. Google's ARCore technology update can sense the depth of the room, using only a mobile phone camera to hide virtual objects behind real objects ... and early results look promising.

Apple's latest augmented reality toolset, ARKit 3, also has this feature, but only for recent iPhones and iPads. Google ARCore also requires a compatible Android phone to work, but it wants to fuse furniture, pets, etc. with applications that incorporate the new ARCore Depth API and its object hiding technology (called occlusion technology).

Google has made some improvements to AR on mobile phones this year, mostly for practical purposes. One of the earliest applications to get this kind of occlusion support is Houzz, which uses it to place virtual furniture more realistically in the room, sliding behind the sofa instead of just overlapping.

If you have an ARCore-enabled phone and are curious about it, this new technology is available today in the Google Scene Viewer for Android. If you don't remember, Scene Viewer is an application that gave birth to all AR animals that live in Google search.

As more and more companies begin to explore AR smart glasses that integrate virtual reality with the real world, occlusion and other technologies have become key. First, Google's use of it in ARCore looks like another step in using a phone.

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