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Hollow Lane


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About This Game

Hollow Lane follows the story of a teenager named Lucy, who must stop an impending supernatural doom from reaping the souls of the world and plunging it into eternal darkne 5d3b920ae0



Title: Hollow Lane
Genre: Adventure, Indie, RPG
Developer:
haru, Crooked Entertainment
Publisher:
Crooked Entertainment
Franchise:
Hollow Lane
Release Date: TBD



English



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Update: hiding places, balance arms : Update downloaded: - Caches have been added! They can be created in the crafting menu from the backpack. The cache allows you to store items; - Improved damage balance; - Other improvements.. Fixed a patch fix! : Uploaded fix - Fixed bugs in connection with the latest patch; - Corrected the display of the black beret on the head; - Changed the damage of the gravity anomaly and also made it possible to avoid this damage;. Update: fix bugs, navigation module! : Update downloaded: - Fixed a bug with the loss of ammunition from the cage when the weapon is removed from the equipment slot. Now the ammunition appears in the inventory and after the equipment the weapon needs to be recharged again; - Fixed a bug with the ability to buy equipment from the Shtopor and go into negative. - Fixed a bug where after the death with a broken backpack the equipment was displayed as if it had not disappeared. In fact it was a visual bug and when you restart everything would be lost. That's why some players complained that they "lost loot". In fact everything worked as it should just not fully; - Added a navigation module to the clock now the path to the NPC for the job is displayed by an additional pointer on the clock which will always indicate the landmark. Perhaps in the future it will be possible to drive some coordinates in the clock so that they show the direction to this point (thus finding each other by telling their coordinates in the chat room). This is such an alternative to the map with GPS (and we'll make a map of the map which can be found on the location and see the approximate outlines of the nearest neighborhoods); Innovation with navigation is made solely for the support of novice players tk. After watching a lot of videos we concluded that our game is not at all friendly with beginners.. There were problems with the server fix for an hour! : Dear friends! There were problems with the server fix for an hour! We apologize for any inconvenience.. Update: Trade, Talk with Shtopor, Bug fixes, server improvements! : The weapon save slot is 1 removed. Instead the backpack now has the ability to keep things on the character. When the backpack is worn out the player again loses items at death. The backpack does not store all the inventory cells but only a part of them. The first version of the economic system (trade) is added. A corkscrew in a bar can now trade with stalkers! You can sell the corkscrew collected items in the vicinity. The price will not be high but you can earn a little. The game currency is entered rubles. But there is something interesting for you with the economy! There are several features - The corkscrew sells only what the stalkers brought to it; - A corkscrew buys goods stalkers cheaper if they bring him the same thing; - Once a day Corkscrew takes all the goods out of the zone and starts taking the goods again at higher prices; The game currency can be spent so far only to buy goods from the Corkscrew. But in the near future we will introduce updates which will be possible - Leave your things in stock at the Corkscrew for money; - Purchase any services for money (possibly the creation of a clan); - Other interesting mechanics. Such an economic system implies that it is possible that NPC traders in the future will be linked to groups and the entire money turnover will occur not only for trade but also for conducting a full-fledged business by factions. And this will give additional motivation to conduct the capture of bases.. Patch: Optimization, quick loading of locations, bug fixes! : Patch downloaded: - A number of optimizations of the game code; - Loading neighborhood locations is now faster. It will be possible to require less resources for this process; - Fixed effects of headlights on cars; - Fixed teleports; - Fixed a drop from the air at the start of the game (test); - Other improvements.. Update: new monsters, improved synchronization, improved graphics : Today has been updated! Not complete list of changes: - Improved synchronization of player position; - Increased the number of network packets with information about the position and other parameters of the player; - Increased the number of network packets with information about the position of the car; - Added new monsters, completely reworked the mechanics of behavior and appearance of the boar, the behavior of dogs; - Added camera animation when struck with cold arms and fists; - Improved lighting; - Fixed artifacts with grass graphics (associated with the previous patch); - New mechanics of triggers on the server - the potential for new types of monster behavior !; - It is now possible to change weapons by interrupting the animation of reaching and shots, the same with reloading; - Now when selecting a weapon, it will be equipped in the slot if it is empty; - If you are revived without a weapon - you will receive an accidental melee weapon; - Improved animation strikes fists and melee weapons (external); - Fixed akms sight; - Changed model akms; - Increased rate of fire of VCA and SVD; - Fixed incorrect behavior of the camera around the fire, if the player is in a closed room; - The mechanics of the behavior of ball lightning has been rewritten (study it again now);. Problems with ping will be fixed in the near future : Dear players! We have some problems with the server. Because of these problems the game often pings up. We will very soon download an update in which everything will return to normal. We apologize for any inconvenience caused.. We're almost ready to release! But. : Dear friends! Currently we are testing the server and adding final modifications to the game. There is not much time left before the release, but we have one problem. The matter is that the game before the release is checked by the Steam administration for errors and shortcomings. This check is not over yet, and until this process is over, we will not be able to publish the game in the store. Most likely, the release will be transferred again. But do not despair! In fact for this time we will bring in game some more improvements which did not have time to bring before it.. Patch: the new physics of cars, bug fixes . : - The car's luggage compartment is completed; Fixed meat frying through the trunk; Fixed the strength of the backpack in the trunk; - The camera (outside view) is refined when driving a car; - The physics of collisions and car revolutions is refined; - Cars have become a little more passable. If the car is turned over, it can be turned from the roof to the wheels, holding A or D; - Added a few visual effects to the car; - A new model of akms; - Fix helicopter; - Fix traps; - Fix spatial anomalies.


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