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Horde: Zombie Outbreak Download 10 Mb

Horde: Zombie Outbreak Download 10 Mb


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About This Game


Most humans will flee, some will fight and some will even ram their cars through your zombies! Almost everything can be destroyed, smash peoples homes, total their vehicles & rip apart their favourite hot spots from the inside out.

Conquest - Fight against time through increasingly difficult zones, complete all the objectives & destroy city landmarks! Play tactically to avoid the resistance wiping out your zombies, use abilities to boost your chances, destroy buildings & cars to increase your time!

Endless - How long can you and your zombies last in an Endless city rampage? No time limits just pure destruction! Compete on the leader boards against your friends & the rest of the world for zombie horde glory!

Meet the crew


Play with a variety of different zombies with different active abilities! b4d347fde0



Title: Horde: Zombie Outbreak
Genre: Action, Casual, Indie, Strategy, Early Access
Developer:
Madowl Games
Publisher:
Madowl Games
Release Date: 30 Jul, 2018



English




it would be fine as mobile game.. Certainly has potential but lacks content at the moment.. TLDR: Its fun in short bursts but has problems. Not bad for $10 but would I recommend the game? Id say... maybe, if you have nothing better to do, Kinda feels like a mobile game ported to pc.

I always wanted a game where you could play as a zombie and\/or control a horde of zombies. Such games are surprsingly rare in the zombie game genre, were 99% of the games are about you killing zombies or trying to survive the zombie apocalypse. I think the last time I played a game where you were a zombie and controlled a horde of zombies was Stubbs the Zombie. So I was pretty much sold on this game when I saw the little trailer for it on this page. While its fun in short bursts, I have ran into numerous bugs that made me fail or otherwise have to restart levels. At $10 its not so bad but theres still just enough of a lack of content for the game to get a tad boring. There are different zombie hordes with different abilities but I feel the abilities arent very noticable due to how short they last.After finally beating the first level, I unlocked the frankenstien monster horde, and used the ability to summon the super super zombie hulk thing and it died pretty much instantly and has a very long cool down time like every other ability. It would have been awesome if you could combo destruction and eating people to reduce the cooldown time of your abilities to you can use them more often.

The game also seems to have random difficulty spikes, and I dont think it has much to do with the horde type you choose. One playthrough had a tone of cops show up early on and brutalize my horde but in a different playthrough ther was hardly any opposition until the very plast part of the level were you have to destroy the monument. Like I said, there are bugs. Sometimes the QTEs will just flash way too fast, like there are fast QTEs in the game but then there are glitchy ones that are impossible. Sometimes controls wont respond, particularly when trying to enter a building. Othertimes, certain units that your supposed to kill wont spawn, or will spawn in an inaccessible area. There were multiple times were my horde got stiuck, sometimes the game corrects itself but other times I had to restart. There was one time where my horde of like 2200 zombies got stuck and 2 soldiers managed to kill them all.
. I'm thumbing this up because it's in early access. But I have a few minor issues with it. Watch here: www.youtube.com\/watch?v=7ZlKPq1vDCI&feature=youtu.be\" target=\"_blank\" rel=\"noreferrer\" id=\"dynamiclink_0\">https:\/\/www.youtube.com\/watch?v=7ZlKPq1vDCI&feature=youtu.be<\/a>. Lots of fun in BEING the horde of zombies!. fun game!

Map size is big, which adds multiple strategies to the game.
When time goes on, enemies get stronger which changes the difficulty much!

Also the further you come, the more abilities you can use.

Finaly an early access game which is playable and not buggy as hell ;). Horde: Zombie Outbreak Review

This is definately an interesting game, and mashes up quite a few games that I have played and enjoyed, I usually don't list off games that another game reminds me of unless I get vibes of a big mash up when I play and review a game, and thats the case with this title

The list of titles that this game essentially mashes up (with reasons listed for each) are as follows

Infectonator-This is a zombie game where you get to be the bad guy, and whilst that HAS been done a few times, even to this day it's not done as often as the fight the zombies approach that has been used 1,000,000 times over compared, and to me Stubbs the Zombie and Infectonator were the big early examples of being the zombie in a video game

Age of Empires-This element is on the lighter side of things, but still important nonetheless, this game is an RTS where you essentially attack one army with your own, the army equivalent being the classic humans vs zombies war, as you attack you grow and control a horde and destory structures, kinda like AoE while getting other "soldier" (I use that term lightly) classes via infecting tougher humans

Burn Zombie Burn-The art style and enviornments are fun and campy and cartoony and VERY MUCH remind me of Burn Zombie Burn, the camera view and cheesy music is also shared as well as multiple locations around the world (:

Space Invaders-Get Even-Now I will be legitimately surprised if anyone remembers this game, but for those that did (and those that didn't) this was a Wiiware game back in 2008-2009 that had you take control of the Space Invaders from the game of the same name and you fought bosses and foes and destroyed buildingsz in order to progress around and destroy\/wreck the \u2665\u2665\u2665\u2665 out the map whilst also completing corresponding objectives, such as destroying generators or towers or beating a boss fight

Rampage-Interactable and Destructable Environments, but less king kong or godzilla focus\/parody and more night of the living dead focus\/parody

Here, it's essentially that same mission structure (minus the bosses, BUT keep in mind this game is early access, so give it some credence) except its focused on infecting certain number of human types (i.e. 20 swat or 15 military) getting to the destruction quota (for the record, getting to the 100% destruction goal does NOT mean legit destroy all the buildings, buildings CAN be left over when your done with a zone) or destroy a particular number of a type of building, like a hospital for example

Normally I hate QTE;s but this is one of those rare cases where it makes sense or is at the very least tolerable, because you enter partiuclar special buildings and activate qtes to get time and zombie bonuses, this is how you destroy speical buildings

Now all of this sounds good and this IS a fun game, but obviously its not perfect, one of the BIGGEST PROBLEMS is that missions are WAY too long

I legit just finished a run in England where I got to zone 8 (complete objectives to get to other map parts) and the army ATE ME ALIVE practically, and with no checkpoints or extra lives, while this can be a fun challenge, just be prepared for a time consuming game that is easy to start a "run" so to speak, but hard to finish one and unlocks in turn can be grindy

That, and there's no difficulty setting to my knowledge, completing zones gets ya coins to start with more special zombies, (no microtransactions, WOO) but the problem I have is that if its that hard to finish an objective, it may take ya forever to unlock stuff, I don't mind a challenge, but you need to make the challenge FAIR and BALANCED (big letters-emphasis)

Lastly, is that trains are fine as a hazzard (running over zombies) but there's no lights or sounds signaling them and you may loose hunderds of zombies because of this and \u2665\u2665\u2665\u2665 over an otherwise great run, I'd rather use up some clock time and fight humans while I wait for a train to pass then loose over half my zombies, so trains need balanced too

Overal Horde Zombie Outbreak is a VERY IMPRESSIVE game for an early access title, and it has major potential and I was both shocked, suprised and happy that it took notes from small known games and big ones too, and made quite an interesting mash up, but it needs to watch it's step and keep an eye on how it responds to feedback and how it makes the game both fun but also balanced, fair and accessible. Really awesome game!

The two game type are essentially based on the same principle, but through the introduction of time pressure and different levels of AI difficulty, create two very different gaming experiences. Conquest has quite the speed-run feeling to it, while endless mode forces you to take a much more cautious and thought out approach to the game. I started out playing only conquest since the AI is much more forgiving and the different zones teach you the layout of the large map. After several rounds I tried my hands on the endless mode and found out that here lies the real meat of the game. The different zombie classes with their unique skills offer many different approaches to the game; some using brute force to gain a critical zombie mass, others using stealth to gain that mass before gaining too much attention from the citizens. This gives the game a high level of replayability. The AI in this mode is much more punishing, forcing you to carefully manage your skill cooldowns, plan your route through the city and make you think which encounter with the police\/military to take and which ones to avoid, since one bad encounter could potentially ruin your entire run (especially with the leaderboard in mind).

With all that said, I\u00b4d still hope a bit more content could be introduced to the game, especially concerning the late game. In the early game, stopping citizens from calling the police is a really fun mechanic, but as the game goes on loses importance. Similar events throughout the game would be really fun. For example the military setting up a gattling gun that would decimate your horde if not destroyed before being ready. Or maybe once the military intervenes (or your horde reaches a certain size), the citizens will start to work on a cure; and you have a certain time limit to find a certain building in the city and destroy it before the time runs out. Just a thought.



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