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Choosing the best baseball eyeglasses for the video game

Posted by casen on May 20, 2024 at 9:48pm 0 Comments

Sunglasses guard your eyes through the sun's damaging rays, boost your sight, and reduce glare on the field. This publish will assist you through choosing the right baseball sunglasses for the online game.

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Viagra: A Revolution in Men’s Health

Posted by freeamfva on May 20, 2024 at 9:47pm 0 Comments

Viagra: A Revolution in Men’s Health

Viagra, also known as sildenafil, has revolutionized the treatment of erectile dysfunction and has had a profound impact on men’s health.To get more news about vigrx oil, you can visit herbal-hall.com official website.



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The discovery of Viagra was somewhat serendipitous. Originally developed by Pfizer as a medication for heart conditions, it was… Continue

Glass Processing Equipment & Machinery: Revolutionizing the Glass Industry

Posted by uzair on May 20, 2024 at 9:43pm 0 Comments

The glass industry has witnessed a remarkable transformation over the past few decades, primarily driven by advancements in glass processing equipment and machinery. From the creation of sophisticated architectural glass to the production of high-precision glass for technological applications, the machinery involved plays a crucial role in ensuring quality, efficiency, and innovation.… Continue

Lantern Of Worlds Patch


Download ->>> DOWNLOAD (Mirror #1)


About This Game

Lantern of Worlds is a computer game based on European and Arabian mythology and fairytales. It is inspired by older games like the Quest for Glory series, 5d3b920ae0



Title: Lantern of Worlds
Genre: Adventure, RPG
Developer:
Fasold Games
Publisher:
Fasold Games
Release Date: 5 Oct, 2017



English



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Ugghhh, this is one of those times when I really wish there was a different rating system here on steam besides just yes or no to recommendations. I think this game has potential so I don't want to say 100% that I don't recommend it BUT. i do have a lot of issues with it. So I guess I'll just delve right it. When you start the game I like that it gives you the option to choose between playing a male character or a female character and it offers you some choices as to your avatar. However, I don't like that the sprite that represents your character does not match that. I picked a somewhat Asian looking woman covered in black as my avatar but the sprite is a White woman with blonde hair. These are problematic to me because 1 it doesn't match at all what I've chosen and 2 this doesn't feel like it really matches with the way the game is marketed. The game is marketed as "a game of storytelling and adventure based on Arabian mythology and the tales of 1001 Nights." Yet we start (if you start with the Tournament) in a Medieval European setting (complete with Druids and everything that does not scream 1001 Nights). I thought "Well, maybe you play a European type character that travels to a Middle Eastern type land, OK" but then when we get to the desert island it doesn't get much better. Arab type characters are presented as very stereotypical the whole game so far feels very orientalist. The next issue I have with the characters is that the story seems heavily written for men (or maybe gay women?) because so many of the story elements have flirtatious conversation or observations from beautiful NPCs. They are described as a man would look at them not in a gender neutral way. Some of the dialogue even specifically addresses the player as a male. If a game offers the choice to play as male or female I just think it needs to stay neutral when it comes to gender pronouns and how story is told. It's fine if the only option that is available is to play as a male but it's annoying and a little frustrating when you have the option to play as a woman. So my next big issue with the game is the interface. It's a little confusing and a little difficult to use. You have to perform a lot of selections just to get to the option you want. So for example to make camp I have to push "esc" then down to "skills" then to "overland" then to "make camp" then select my character (there might have even been another click in there somewhere I can't exactly remember). It's a lot of unnecessary clicks to select menus then sub menus and then actions then specifics then the character. So this really frustrates me. Story-wise I've not found much to draw me in. It's fairly . meh. I'm not feeling a lot of the Arabian elements or 1001 nights stories that I was really looking forward to. The story elements feel like random encounters rather than a cohesive story. That's especially disappointing since I was expecting more of a story like what you would get from Quest for Glory which the game was supposedly inspired by. The fight mechanics could use some work, they are not the greatest. I still don't understand how exactly to really choose the "counter attack" or "second wind" options that appear. They either disappear before I can select one and I get nothing or I somehow manage to select one but can't seem to consistently figure out how to select one. If there were shortcut keys for the abilities and items I didn't figure them out. Next up in the problem areas is the leveling/skills portion. I love leveling characters and building skills but a major problem with this game is that when you want to increase your skill (using your hero points) you can't see what level your skills are already. So I can increase strength but I can't see a number that lets me know how much I've increased it. I can't tell where those points have been spent. It seems like something that you should be able to see how many points you've invested in each skill or what level that skill is at but you can't You can only see how many unspent points you have and the option to increase the skill. The game is disappointing in length as well. I believe I've gone through almost all of the available content and it's just not very much. I can't seem to progress any further due to what I think are bugs in the game. When I enter the ship wreck (near where you start) all I get is a beach scene. There's no way to exit the scene, no dialogue happens, I can't do anything with the tools I'm supposed to give to the Sailor ghost so I can't progress whatever that story line might open. There's also a place that needs an item to unlock it but I can't seem to get it. I'm pretty sure it's something from the silver snake encounter that I experienced in a different playthrough but that encounter isn't available at all. I'm able to go to the other islands and have explored the entire available space in day and night and no matter what I can't find any new encounters so I don't think I can do anything else except leave to a mountain pass exit that tells me to buy the next part of the game/expansion. So while I appreciate some elements of the game I don't feel like I can recommend this game but I wish I could give it a more neutral rating.. Ugghhh, this is one of those times when I really wish there was a different rating system here on steam besides just yes or no to recommendations. I think this game has potential so I don't want to say 100% that I don't recommend it BUT. i do have a lot of issues with it. So I guess I'll just delve right it. When you start the game I like that it gives you the option to choose between playing a male character or a female character and it offers you some choices as to your avatar. However, I don't like that the sprite that represents your character does not match that. I picked a somewhat Asian looking woman covered in black as my avatar but the sprite is a White woman with blonde hair. These are problematic to me because 1 it doesn't match at all what I've chosen and 2 this doesn't feel like it really matches with the way the game is marketed. The game is marketed as "a game of storytelling and adventure based on Arabian mythology and the tales of 1001 Nights." Yet we start (if you start with the Tournament) in a Medieval European setting (complete with Druids and everything that does not scream 1001 Nights). I thought "Well, maybe you play a European type character that travels to a Middle Eastern type land, OK" but then when we get to the desert island it doesn't get much better. Arab type characters are presented as very stereotypical the whole game so far feels very orientalist. The next issue I have with the characters is that the story seems heavily written for men (or maybe gay women?) because so many of the story elements have flirtatious conversation or observations from beautiful NPCs. They are described as a man would look at them not in a gender neutral way. Some of the dialogue even specifically addresses the player as a male. If a game offers the choice to play as male or female I just think it needs to stay neutral when it comes to gender pronouns and how story is told. It's fine if the only option that is available is to play as a male but it's annoying and a little frustrating when you have the option to play as a woman. So my next big issue with the game is the interface. It's a little confusing and a little difficult to use. You have to perform a lot of selections just to get to the option you want. So for example to make camp I have to push "esc" then down to "skills" then to "overland" then to "make camp" then select my character (there might have even been another click in there somewhere I can't exactly remember). It's a lot of unnecessary clicks to select menus then sub menus and then actions then specifics then the character. So this really frustrates me. Story-wise I've not found much to draw me in. It's fairly . meh. I'm not feeling a lot of the Arabian elements or 1001 nights stories that I was really looking forward to. The story elements feel like random encounters rather than a cohesive story. That's especially disappointing since I was expecting more of a story like what you would get from Quest for Glory which the game was supposedly inspired by. The fight mechanics could use some work, they are not the greatest. I still don't understand how exactly to really choose the "counter attack" or "second wind" options that appear. They either disappear before I can select one and I get nothing or I somehow manage to select one but can't seem to consistently figure out how to select one. If there were shortcut keys for the abilities and items I didn't figure them out. Next up in the problem areas is the leveling/skills portion. I love leveling characters and building skills but a major problem with this game is that when you want to increase your skill (using your hero points) you can't see what level your skills are already. So I can increase strength but I can't see a number that lets me know how much I've increased it. I can't tell where those points have been spent. It seems like something that you should be able to see how many points you've invested in each skill or what level that skill is at but you can't You can only see how many unspent points you have and the option to increase the skill. The game is disappointing in length as well. I believe I've gone through almost all of the available content and it's just not very much. I can't seem to progress any further due to what I think are bugs in the game. When I enter the ship wreck (near where you start) all I get is a beach scene. There's no way to exit the scene, no dialogue happens, I can't do anything with the tools I'm supposed to give to the Sailor ghost so I can't progress whatever that story line might open. There's also a place that needs an item to unlock it but I can't seem to get it. I'm pretty sure it's something from the silver snake encounter that I experienced in a different playthrough but that encounter isn't available at all. I'm able to go to the other islands and have explored the entire available space in day and night and no matter what I can't find any new encounters so I don't think I can do anything else except leave to a mountain pass exit that tells me to buy the next part of the game/expansion. So while I appreciate some elements of the game I don't feel like I can recommend this game but I wish I could give it a more neutral rating.


Hear ye, Hear ye! Grant New Update! : A great new update is now available for Lantern of Worlds! Not only have all the Maps been completely redone, the Combat System has been very much improved as well! Furthermore, many small improvements and tweaks have been added! Thanks to everyone for playing, and I sincerely hope you enjoy the new update! Best regards, Fabian Schurgers Fasold Games. Autosave function added! : What modern game can go without an Autosave function? Just added! And squashed a nasty bug!. The game will be fully available on the 5th of October! : Although the game is available on the store page, it will be fully available for purchase on the 5th of October!. First free DLC - The Story of king Valdemar - coming soon! : The first DLC to the game will be added shortly, and will be free for download. A story about king Valdemar, His history, his battles and hardships, his rise to glory, and the tragedy that burdens him greatly! The story is the first of many.. Graphical overhaul complete! : The graphical overhaul of the game is now complete! The resolution has been increased and several GUI elements have been improved! Also, a new random story has been added in the desert!. Mayor New Update! : A mayor new update for Lantern of Worlds is now ready!. Update 1.4.2 now live! : A new update is now live! The update adds a swan to the pond at the tournament field. It will swim merrily around while you do battle! The update also includes several small improvements.. Lantern of Worlds Prologue in the works, and new content coming up. : I am very busy with a new game, the prologue for Lantern of Worlds, and a demo should be ready shortly! I will also begin working on a new story for Lantern of Worlds. I would like to expand sea travel, so that you can travel to an enchanted island, or perhaps meet.the Island Fish!. First DLC available now! : The story of king Valdemar is available now! The story of king Valdemar is an 11 page PDF booklet, that tells the story of how king Valdemar rose to the throne of Idunia. Learn of his battles, his victories, and his losses, as he becomes the ruler and protector of Iduna, and the leader of the Royal Adventurers! The story is the first of many, that will accompany each new game in the Lantern of Worlds series, and will shed light on the histories of the mayor characters the player will meet. The PDF is available from your SteamAppsLantern of Worlds game directory.


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