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Title: Marvellous Inc.
Genre: Indie
Developer:
Marvellous Soft
Publisher:
Marvellous Soft
Release Date: 27 Apr, 2018
English
the alleged <code> tab that the tutorial references so much does not exist. Since t his is not there, you cannot do anything other than read some "emails" telling you to go to the <code> tab to do your first code. In the screenshost it shows Marvellous OS 2.0, but when the game runs it shows as Marvellous 0.1 so im not sure if this is the wrong version that was deployed, but i requested a steam refund. Unplayable.
Pros:
It was only $4.99
Cons:
100% UNPLAYABLE unless you love games where you read one dumb tutorial email demanding you to take actions that do not exist in the game. Masterpiece 10\/10. Great programming puzzle game 5\/5 . Don't buy if you are stupid, it might be too difficult for you.. I just bought this game because it seemed like a neat little introductory game to programming and coding.
I have little understanding of coding but would like to get into it.
At first glance of this game i am currently just finished the introductory puzzles. it is fun and uses alot of logic
that gives you a nice little challenge to the brain, and you feel accomplished after finding the solution. Or even
more so when you get it first try :)
my only complaint so far is that the instructions are a little hard to understand sometimes. sometimes the wording or the way the instructions are written dosent quite flow easily. Im not really sure how to explain this. but with after reading multiple times it helps.
Also in the instructions it gets very confusing when you are using so much symbols like '-' and '#'
within the examples that you give for the code.
As someone who is unfamiliar with programming, i got stuck few times where i entered some symbols in the
code which you had in the examples that were not part of it.
I can show you where i mean by this if you ask. but its hard to explain it here.
fun game tho i think
thank you
I did not get this game for free :) but maybe in the future you guys can send me your new game to review for you :):)
hehe thank you again
. I hate how Syntax works in this game. The commands and syntax need to be visible on screen at all times because otherwise it's just annoying since they are very unintuitive. The same function will have different syntax eg [NUMBER] will mean that memory slot, but if you want add a number to it for example the next [memory] syntax loses the [brackets] and has the same syntax as a normal number. It is honestly terribly annoying and inconsistent. While solving puzzles I spend no time on the logic parts but all time on how to translate it into terrible syntax. Dev should have a look at eg Human Ressource Machine, let players see and interact with syntax at all times. As of right now it's terrible.
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