Recently, the Path of Exile community has been particularly unhappy about the way GGG handled the so-called "harvesting handicrafts" in the original Path of Exile. Essentially, Harvest is a past alliance dedicated to solving one of the problems players have been complaining about for many years, namely how players make items. When the nerf announcement came up, it caused a lot of discussion. And some players will choose to Buy POE Orbs to make items.
This is important, because if Path of Exile 2 is to succeed in its niche market, it must adopt a deterministic production method. Of course, the craftsmanship does not need to be too easy to make powerful, breakthrough products and basic POE Currency easy to obtain for ordinary audiences. On the contrary, "Road of Exile 2" should retain the complexity of its predecessor, while at the same time further develop on its basis, and further expand the possibilities that professional craftsmen hope to have.
The new lens promised by Path of Exile 2 will give fans the opportunity to witness its development while also making fun of what might happen in the future. Among the changes that have been announced, there are 19 new exiles ascended to the throne, which can be selected from the new start. Another major change was achieved in the form of a complete redesign and improvement of the game engine, resulting in better graphics quality and (possibly) stability of game performance.
Finally, GGG also announced that it will fundamentally change the way the current socket works. As of now, they are dependent on the project and specific color. With the changes in "Road of Exile 2", the slots will become skill gems, thus providing more space for players to try various construction methods. If you want to learn more, then you can choose to POE Currency Buy to get help.