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About This Game

"I met Anne first, waiting for the bus. I asked her what she was selling and she laughed and said nothing, nothing at all, that what she had to offer was free for anyone who wanted it bad enough. I asked her what had helped her. She just said 'James.'"

Sagebrush is a short-form first-person narrative adventure about exploring the compound of an apocalyptic Millenialist cult in remote New Mexico years after they collectively took their lives in a mass suicide event.

In Sagebrush, you'll investigate the long-abandoned Black Sage Ranch, the former home of Perfect Heaven, an apocalyptic cult formed in the early 1990s under the guiding hand of the prophet Father James.

Inspired by Real-World Apocalyptic Cults

Based on extensive research into cult groups both famous and obscure, large and small, Sagebrush avoids simplistic motivations and easy answers. The members of the Flock are diverse and complex people with varied needs, hopes, and fears.

An Immersive, Lo-Fi 3D World

Sagebrush features an evocative low-poly, low-resolution, less-is-more art style that combines retro aesthetics with modern technology, along with a fully-realized soundscape and an original ambient musical score that immerses you in the remote New Mexico desert.

A Whole Compound to Explore

Black Sage Ranch is yours to wander, from the trailers that housed the cultists, to the halls where they gathered for food and prayer, to the old mines that stretch out below the compound, untouched for nearly a century.

Uncover the Real Story

Find notes, recordings, and belongings that give insight into the people who lived at Black Sage Ranch. What did they believe? Why did they join? Were they happy? And why did they choose to end it all?

Estimated Playtime: 60-120 minutes 1075eedd30



Title: Sagebrush
Genre: Adventure, Indie
Developer:
Redact Games
Publisher:
Redact Games
Release Date: 18 Sep, 2018



English



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I'm really glad I picked this up. The graphics are retro and the voice acting is amateur (no offense to the actors!). But what it lacks in polish it more than makes up for in an enthralling story. I'll be recommending this game to everyone who has an interest in cults.. Chilling and uncomfortable! Recommended.

PS. There are no jump scares :). Pros:
Sagebrush has a very strong art direction.
I enjoyed the story over all
It is good at increasing tension until the big climax

Cons:
The interface can be a little janky
The increasing darkness as the story goes towards "night" is strong in theme, but made the game hard to navigate. At times it was more murky and frustrating than "tense"


Recomended for those who like horror themed walking sim type games.. This game is a bop. It isn't long for sure, but it doesn't need to be. Sagebrush is a short, stylized adventure that explores a darker side of humanity through environmental storytelling. It takes place on what feels like dried up farmland. It isn't a beautiful game in the traditional sense, but the bleak, orange environments evoke some powerful feelings that are not familiar to the light of day. Many of the story beats had me saying "oh no.." to myself, and as the darkness set in the environment it set in my heart as well. The puzzle pieces hidden across the map may have left me holding W on my keyboard while I waited to walk across the property, but the set-pieces were distinct and interesting. If the locations didn't make up for it, comparing the environment with a map to figure out where I was at times did.

Don't play it if you're looking for an action game, because it's not an action game. It's an exercise in storytelling with some light puzzles and powerful environments. The sense of dread alone is worth the asking price.

Oh, and the story is about cults. Play it.. Great game, gripping story.
Only con this game has is the size of the map, which in my opinio was way too big.
9/10. Sagebrush is a gritty, foreboding, homage of an adventure experience. The low-end look to mimic the likes of PSX graphics contributes to the ever-present feeling of dread and the anticipation that something is bound to happen right around the corner. In the game, you look, you listen, and you feel for the characters involved in the incident through the lens of old-school HUD elements and methods of interaction. Reading a note and seeing the screen shift to a Resident Evil-like closeup of a piece of paper presents the content is a grim novelty that just never gets old.

I've been sharing word of this game with my students and colleagues for a long time now. Check it out, you won't regret it.. Short but well executed. Presentation is excellent and story greatly interesting.. A well executed Walking Simulator that justifies its asking price with a higher production value than most other small games of the same genre.

The voice-acting is consistent without being invasive and easily pulls you into the game's story, making it very hard to put down for the two or so hours it'll take for you to finish it.
While Sagebrush lacks the inventiveness and innovation that made some of David Szymanski's walking sims so memorable, its gameplay never gets in the way and lets you appreciate its masterful pacing. Plot points are introduced, built upon and resolved at a steady pace and you're always given a clear indication of what to do next.

I'd recommend Sagebrush to just about anyone: if you're unfamiliar with walking simulators, this is an approachable and high quality entry point; and if you're already a connoisseur, you won't regret adding it to your library.. 9/10

I thought that this game was fascinating. It's a relatively standard adventure game, but the trajectory is intuitive. As you explore the compound, you learn more and more about a female former resident through audio diaries. I thought that the voice actress here was very skilled, adding to my sense of immersion.

The game has a unique, pixelated graphical style which added to the deserted quality of the location. As you move back and forth across the compound you become familiar with the layout, adding a sense of place to Black Sage Ranch.

Although the story of this cult closely mirrors that of Jim Jones and Jonestown (even including a Leo Ryan-type figure), which I am familiar with, I still found the experience extremely worthwhile. Not all players will have read the books or watched the documentaries that I have on Jonestown, and it is vitally important that we are all familiar with the ways a megalomaniac can abuse trust and pervert community.

In addition, the game has an additional layer in its story that goes beyond a simple retelling of the story of Jonestown. However, I will refrain from providing additional details for fear of spoilers.

The only negative aspect of the experience was that I sometimes tired of walking from building to building. However, your character has infinite sprint (holding the shift key, if memory serves), and it could be that without these strolls the game would lose some of its powerful sense of place ( the ranch as a real, purposeful space that you could imagine possessing a community).. A fantastic exploration of its setting and themes. With solid writing and mechanical construction, this game is an easy recommendation and well worth the money.



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