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VRZ: Torment Activation Code [License]


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About This Game

Note to VR Arcade partner.
If you experience difficulties with the parameters.

Please subscribe to VRZ arcade beta, for that:
Open Steam.
Click on "Games" from the "Libary" menu tab.
Put your mouse cursor on "VRZ: Torment", right click and choose "Properties".
Select "Betas" tab.
Write in the following password: password54321
Klick on "Check Code".
From top down menu choose "vrarcade - VR Arcade".
Select "Close". Arcade modifier should now start downloading and modifying the game.
You now have to wait until downloading and installing have completed.
This will revert you back to old version and everything should work as before.



WELCOME TO PURGATORY ISLAND...
A prison for the undead and dying. A hell from which you will never escape.

If you’re reading this, you’ve likely found that the nuances of life are slowly leaving you. One breath at a time. One paused heartbeat within your chest.

The Far Watchers own this diseased island and have infected you with their Animus, a machine that holds you together, and one that aims to kill the death inside you! They’ve created this hell to test you, their weapons, and all their other damnable creations. Their cameras both seen and unseen track your every movement throughout this swamped and accursed place, and their flitting shadows move just beyond the edge of observation. They have given you a second life, and it is for you to find out how and why.

Features:

  • Solve mysteries while trying to survive!
  • The game supports Virtuix Omni, Cyberith, Hardlight WIP and Oculus Touch.
  • Story written by Mark Rein-Hagen (Vampire: The Masquerade, I AM ZOMBIE).
  • Huge arsenal of firearms and melee weapons! Bows and arrows, axes, bats, pistols, rifles, shotguns, grenades and much more.
  • Fight against hordes of different type of zombies.
  • Multiple options to complete the game.
  • Includes bonus mini-games which you can show to your friends: Shooting range, duck hunting, arcade.
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Title: VRZ: Torment
Genre: Action, Adventure, Indie, RPG
Developer:
StormBringer Studios
Publisher:
StormBringer Studios
Release Date: 9 Jun, 2016


Minimum:

  • OS: Window 8/10
  • Processor: i5
  • Memory: 2048 MB RAM
  • Graphics: nVidia 980 GTX or higer
  • DirectX: Version 11
  • Storage: 4000 MB available space

English



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I am changing this review (and its all my fault). I had said the movement would get stuck. I feel a little stupid, but my kids disconnected the wand controller charger, and the wands were just really low on battery... So I played a bit more and can say its pretty fun. worth getting. There are a few glitches, but all in all its fun, and does a good job of making you feel like you are always on edge. Sorry for the first bad review devs, please keep up the good work.. OK, so full locomotion is fixed based on the start point of view??? Its unplayable... OK, so full locomotion is fixed based on the start point of view??? Its unplayable... I am changing this review (and its all my fault). I had said the movement would get stuck. I feel a little stupid, but my kids disconnected the wand controller charger, and the wands were just really low on battery... So I played a bit more and can say its pretty fun. worth getting. There are a few glitches, but all in all its fun, and does a good job of making you feel like you are always on edge. Sorry for the first bad review devs, please keep up the good work.. The controls are clunky and terrible, which really ruin the experience.

Left controller grip buttons, or trigger, seem to empty a bullet from the chamber rather than doing something sensible like releasing the flashlight from your hand - it's actually the menu button above the trackpad which is used to release the flashlight. You also can't turn the flashlight around in your hand to tactical aim with the pistol.

For \u00a32.87 will I refund it? No, it's \u00a32.87, but it's certainly a game that I won't recommend nor play any time soon.


Update 2.9.1:


1. Duck hunt minigame added.
2. two achievements added.
3. Main menu fix.
4. Shooter range fixes.
5. Arcade mode fixes.
6. DX11 Grass removed for now as new version was causing huge performance hit.
7. Added 3 Leaderboards for easy, medium and hard modes.
8. Added leaderboard for duck hunt.
9. Added 3 Leaderboards for Arcade easy, medium and hard modes.
10. Arcade level fixes.
. V2.7.7 Fixes and Holster:
1. Day 5 bug fix.
2. Ghost VFX update.
3. Shaman AI balanced.
4. Experimental Holster added to keep grenades and 1 medkit.
5. Revolvers + locomotion bug fix.
6. Many small bugs and optimizations.
7. No death after death bug fixed.
8. Walk through safehouse walls not allowed now.
9. Multiple items pickup bug fixed.
10. Weapon fixes.

-Special thanks to "lishu1980" for reporting bugs.. Update 2.5 (Fixes and improvements):
1. Save system improvements.
2. Overall Balancing.
3. Canister fuel indicators.
4. Canister snap at filling station.
5. Smartwatch countdown shows time left since daylight change will happen.
6. Generator runs 2x longer now.
7. Removed safety mode for Manual reload option too.
8. Electric fences bug fix.
9. Multiple level bug fixes and improvements.
10. Enemy VFX and SFX updates.
11. Gore system updates.
12. Environment update.
13. Do not pick medkits if not needed.
14. Performance optimizations.. Field Manual v0.4:
VRZ Torment Field manual v0.4 is live!

https://steamcdn-a.akamaihd.net/steam/apps/484350/manuals/VRZTormen.... Update 2.4 (Patches, balance and save system):
Update 2.4 release notes:

1. Blood and Gore system update.
2. Save system - (test mode), save happens automatically at day time. You need to survive night.
3. Polishing locomotion systems.
4. Overall game balancing.
5. Smartwatch showing actual bullets left. Dropping clips would not deduce ammo.
6. Dropping clip reassigned to right grip.
7. Improved enemy SFX and VFX.
8. Many small bug fixes and improvements.
9. Quest and puzzle elements redesigned.
10. If player unlocks metal detector it can be picked at safehouse as well.
11. Overall stability improved.


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